krille
CivDOS Fanatic
- Joined
- Sep 5, 2005
- Messages
- 337
Hello!
I can't seem to find any good info on this. What is the game and player turn order?
Example: In a turn, what happens before onBeginPlayerTurn, between onBeginPlayerTurn and onEndPlayerTurn and after onEndPlayerTurn? How does one find out into which event one's code should go? I find this mighty confusing.
Where do a city's "HurryAngerTimer" get decremented, population grow, production finish, hurried defender pop out, etc. Where do all of these things go? What is the order of a turn and where do the events cut in?
I can't seem to find any good info on this. What is the game and player turn order?
Example: In a turn, what happens before onBeginPlayerTurn, between onBeginPlayerTurn and onEndPlayerTurn and after onEndPlayerTurn? How does one find out into which event one's code should go? I find this mighty confusing.
Where do a city's "HurryAngerTimer" get decremented, population grow, production finish, hurried defender pop out, etc. Where do all of these things go? What is the order of a turn and where do the events cut in?