I really need you folks help on this one, it is beyond me.
Early yesterday I did a total fdisk/format/reload of my system. Today I finally got around to loading Civilization III back on with the latest v1.29f patch, but whenever I play it, the unit animations are slow as molassas. It takes between 2-3 seconds for a unit to move one square, and the worker takes between 4-5 seconds to go through one repitition of his shovel moving while working on a road. I can disable animations, but things like founding a city where the settler kneels, and the worker just doing his motions I cannot stop, and it is just hellish.
Okay, so here is my system, and what I have done/tried.
Compaq Presario 8000Z
Windows XP Home
1.57GHz Athlon processor
512Mb memory
Nvidia GeForce2 MX w/64Mb memory
Creative 128 AudioPCI card
(It cannot possibly be the system, besides, everything worked fine before the reimaging).
1 - I made sure I have all the latest updates from windowsupdate.microsoft.com. The only thing I didn't update was to v.92 for my modem because it hoses my ability to connect with my ISP for some reason. Can't think that would matter here.
2 - I downloaded and installed the very latest driver from Nvidia. v29.42
3 - Made sure everything on my system was set for performance, and not eye candy. The only appearance enhancing feature I have left enabled is "smooth edges of screen fonts", as the game requests be done.
4 - Customary scandisk/defrag of hard drive.
5 - Uninstalled the patch then the game. Reinstalled the game, and each patch in succession (1.16f, 1.17f, 1.21f, 1.29f). I checked before and after each patch install to see if a patch (or lack of) was the cause. Nope, it did it with even just the CD load (v1.07f).
I truly don't have any idea what else to try, so if anybody has any other suggestions, please let me know as I can't live without my civ
.
Early yesterday I did a total fdisk/format/reload of my system. Today I finally got around to loading Civilization III back on with the latest v1.29f patch, but whenever I play it, the unit animations are slow as molassas. It takes between 2-3 seconds for a unit to move one square, and the worker takes between 4-5 seconds to go through one repitition of his shovel moving while working on a road. I can disable animations, but things like founding a city where the settler kneels, and the worker just doing his motions I cannot stop, and it is just hellish.
Okay, so here is my system, and what I have done/tried.
Compaq Presario 8000Z
Windows XP Home
1.57GHz Athlon processor
512Mb memory
Nvidia GeForce2 MX w/64Mb memory
Creative 128 AudioPCI card
(It cannot possibly be the system, besides, everything worked fine before the reimaging).
1 - I made sure I have all the latest updates from windowsupdate.microsoft.com. The only thing I didn't update was to v.92 for my modem because it hoses my ability to connect with my ISP for some reason. Can't think that would matter here.
2 - I downloaded and installed the very latest driver from Nvidia. v29.42
3 - Made sure everything on my system was set for performance, and not eye candy. The only appearance enhancing feature I have left enabled is "smooth edges of screen fonts", as the game requests be done.
4 - Customary scandisk/defrag of hard drive.
5 - Uninstalled the patch then the game. Reinstalled the game, and each patch in succession (1.16f, 1.17f, 1.21f, 1.29f). I checked before and after each patch install to see if a patch (or lack of) was the cause. Nope, it did it with even just the CD load (v1.07f).
I truly don't have any idea what else to try, so if anybody has any other suggestions, please let me know as I can't live without my civ
