Flipping A City

LowEndUserII

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Jul 1, 2008
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I need some help getting Ulaanbaatar ( lower screen orange city ) to flip to me.

Otto took it from the Mongols, his Capital is halfway across the Map and I`ve been building high culture stuff near it for 75 years ...:scan: and it won`t flip.

TIA.
 

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What a waste of time, just take it. You are going to have to expand more, so that would be a good place to start. Flipping is not a sure thing and is best not dealt with, other than to try to prevent your towns from going.

The work put it into culture could have been used to get stronger.
 
And if you don't like that advice for some reason, you should know that flipping is very random and uncertain.

Except for the location and cultural power of the cities involved, the over all cultural score affects your chances. If the Ottomans are "in awe" of your culture you may have a decent chance, but if they are dismissive of your culture, chances are low. (I haven't looked at the save.)

The mechanics are described here: http://forums.civfanatics.com/showpost.php?p=3838700&postcount=3 (But don't ask me exactly how to use the formula! :lol: )
 
Like others said, It is a better Idea to just capture the city, you can attack it directly from across your border.

Flipping is like a lottery Which gets increasingly biased towards AI at higher levels, some culture is always nice to prevent flips, but it usually should NOT be used as a weapon to capture city
 
Using diplomacy you can influence a city which should help. Don't remember the name and don't have game here.
 
I think nerovats is talking about the "initiate propaganda" espionage mission, though I don't really know how that works. It might be a fun thing to try out if the game isn't too serious.
 
As a test, it certainly was a huge waste of time here, however I`ve had several ( maybe more ) occasions of my original founded cities " flip " in the same circumstances. It really should work equally both ways.

In a current game my " Iron Resource" city, with a large garrision, flipped to a Civ. with a lower culture. I`m now screwed in this Game, since I would have to do a ROP Rape to get it back. This is why I hate culture flipping and usually play with it off.

Bummer !!
 
First that sounds like it was a city with nationals for the nation it flipped to or certain was not made up your people. In that case, you can use a tool like Mapstat to tell you exactly how large a garrison is needed to prevent a flip.

If it is more than you can gather, then take other steps. You could send in a settler to combat settle.You could pop out workers or settler from that town to shrink it.

You could do those things and move all units out, except for a junk unit or two, if it is resisting. In any event move the troops adjacent, so they can capture it back.

Flipping should not be a large consideration at emperor or less. Just pay attention to the risk.
 
Nope, I settled the city completely with my settler. Just to be clear I`m talking about another game , not the one in the first thead post with the Pic.

What is "send in a settler to combat settle" ?
 
1.) declare war. bomb the city (city U...) with artillery until all culture buildings are destroyed and the city is size 1. Do NOT capture the city, or else it can't flip to you.
2.) bring in combat settlers to settle all around the city to squeeze its culture area down.
3). rush culture in those new cities. Rush so much culture that eventually the total accrued culture will be bigger than the city you are trying to flip. This will squeeze its culture border down to only one tile.
4). Take all the other cities too. All except the capital. Do NOT take the capital or else the capital will move to city U and you cannot flip a capital. Feel free to bomb the capital down to size one however.
5). Rush so much culture you get to 99000 culture points. Then sell all your culture buildings so that you don't get a culture victory. If you get a culture victory before the city flips then it will not flip! If one of your enemies becomes a culture runaway like you then you may be able to accrue more than 100K culture without triggering that dreaded culture win.
6). Sit back and wait for the city to flip. I say you have an excellent chance of getting it to flip :goodjob:
7). Oh yeah ... bettter surround their capital and city U with plenty of your units so that some greedy little ai doesn't get any crazy ideas about conquering them.
 
rysingsun, that might actually work OK! I'm gonna go try it.
 
A "combat settler" is a settler that you send in with a stack of units. Raze a city and use the combat settler to put a new one down in its place.

With respect, Aabra, you are wrong.

A 'Combat Settler' is a Settler planted in enemy territory to drive back cultural borders in order to bring an enemy city in to attack range several turns before it could otherwise be reached, typically in 'Blitzkreig' warfare.

What you are describing is 'Raze and Replace'.
 
With respect, Aabra, you are wrong.

A 'Combat Settler' is a Settler planted in enemy territory to drive back cultural borders in order to bring an enemy city in to attack range several turns before it could otherwise be reached, typically in 'Blitzkreig' warfare.

What you are describing is 'Raze and Replace'.
Hmm. All this time, I thought a combat settler was the settler used for a Raze & Replace. I guess I learn something new every day, don't I? ;)
 
:eek:

there are varients based on culture flips. as for this one, sounds like a lot of work for .... not very much :crazyeye:

:lol: I should have added a ;) to my post. I was being sarcastic but it wasn't very clear.

I liked your post BTW. :goodjob:
 
I keep city flipping on, but I usually hate when it happens and rebuff. It's usually a city that I built mine smack up against with the intent to sack at some point - and I just don't want another city of mine that close.

Plus you get angry citizens if you're at war, gotta build stuff, get rid of all the friggin irrigation that the AI has a man-crush on - it's too much of a pain.

If that city has a wonder, good placement and/or good resources - then maybe, but how often do cities like that flip?
 
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