"Friends" but i want to be "Allied"

kpi

Chieftain
Joined
Jan 12, 2012
Messages
45
when dealing with the AI, the structure of the game dictates that you can only ever be "Friends" with an opponent for a set number of turns, before it expires and has to be renewed.

Is there a way where I can actually become "Allied" with an AI opponent in as much as we are two civs on the same continent, but have a long term, perhaps game long strategic alliance where we take apart the rest of the world?

Also in the situation where the AI begs for resources because things aren't going well, can the human player do this without it being a "negative demand" - ie can I ask for help and receive it from an AI opponent?
 
I rarely become friends with the AI nowadays, as soon as you hook up a new lux to sell, they beg for it. If you happen to sell that lux between turns, they come begging for 349 gold. If you reject this, you get a negative point against them.

And you can't "ask" a friend for anything, it is always a demand which is stupid. If you demand something, you get a negative point.

You will never be allied with an AI, sometimes though they love you to death and they denounce everything you denounce and very, very seldom trade their only luxury evenly. I've seen this happen, but maybe they are allied to a CS so they don't really lose anything.

We have those pacts later on, but I never tried those. I'm sure the AI won't love you "much" more even if you signed one?
 
You can set up the game as teams, where you and one or more AI civs are "teamed up" against another AI civ team. However, I have found the cons to be much more than the pros for such a set-up, but you may want to give it a try. Personally I feel the AI does too many stupid things to want to actually team with them.
 
I tried a team game with an AI and it was terrible, i had to pay for everything stupid it did. no fun at all, it's like playing Korea in the Korea scenario. Your really just waiting on china the whole game and once you have 5 troops to keep, the game is already over anyway.
 
when dealing with the AI, the structure of the game dictates that you can only ever be "Friends" with an opponent for a set number of turns, before it expires and has to be renewed.

Is there a way where I can actually become "Allied" with an AI opponent in as much as we are two civs on the same continent, but have a long term, perhaps game long strategic alliance where we take apart the rest of the world?

Just keep renewing when the friendship expires - in G&K at least a former friend will usually renew unless you've done something to offend them at least. I've had game-long alliances that way; in vanilla you have to work a bit harder to keep friends onside past the first two or three DoFs, but it can be done, and the more you share war decs and "fight against a common enemy" the stronger your relations will be.
 
I rarely become friends with the AI nowadays, as soon as you hook up a new lux to sell, they beg for it. If you happen to sell that lux between turns, they come begging for 349 gold. If you reject this, you get a negative point against them.

And you can't "ask" a friend for anything, it is always a demand which is stupid. If you demand something, you get a negative point.

You will never be allied with an AI, sometimes though they love you to death and they denounce everything you denounce and very, very seldom trade their only luxury evenly. I've seen this happen, but maybe they are allied to a CS so they don't really lose anything.

We have those pacts later on, but I never tried those. I'm sure the AI won't love you "much" more even if you signed one?

They got rid of that stupid penalty in the expansion at least. I hate it when some civ ccomes along and wants 1.5k gold of my 2k. I'm not a fricken charity to be taken advantage of and I know the AI well enough that they would backstab me given the right circumstances.
 
If you must be someone's friend, just denounce whoever they've denounced. Also check to see who they're friends with so if you get a chance to befriend one of them do so. After that it's fairly easy to keep the friendships going.

I had a friendly giant Austria, which bought up all the CS around me, protect me with it's awesome military while my Korean scientists where making sure of victory!
 
I pretty much ignore diplomacy because it doesn't seem to mean anything anyway... everyone just denounces and attacks everyone. I got no friends in this game. We all enemies.
 
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