[REFERENCE] GameSpeeds and GameSpeed_Turns

Horem

Emperor
Joined
Apr 1, 2010
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Wales, UK
I have, for the last 2 days, been trying to add a new game speed, Tortoise. I managed to remove the Vanilla GameSpeed's from the Configuration database as intended, I had code that also created my new GameSpeed which also worked as Intended. While checking the Gameplay Database I could not see my new Gamespeed been applied, typicaly I checked for bad code or typos, could not find any. Moved onto checking the ModInfo was structured correctly. Everything looked right in all my files. Frustration set in!

It was not untill I accidently hit start game while in the advanced set up that I realised some(maybe all?) of the Gameplay Database is not updated untill you actualy start a new game!

Just thought this would/is a valid bit of info for others that may also be just checking the database's for updates at the Game Creation menu! (Civ 5 Style)
 
Usually you can delete the cache and the database will be forced to reload.
Yeah thats is normaly true, but I tried that and it would still not show up my new GameSpeed in the database, it was not loaded untill I started a game.
 
This option?
<EnabledAtStartup>1</EnabledAtStartup>
I have this enabled. And no it did not effect the Gamespeed changes.
 
Same goes for technology costs, they are vanilla costs at start up, in the advanced setup they are still vanila costs, they are not updated to mod costs untill you click start game.
 
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