Getting Archipelagos

timerover51

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Joined
Jul 10, 2006
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4,313
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Chicago area in Illinois
I am surprised at how often the game gets the land mass wrong. I have given up on ever getting Archy maps - mine just can't seem to grasp the concept. I did use a few *discursive* names on my last try at Islands.

Darski posted this comment in another thread, but I have run into the same problem and developed a way of getting good archipelago maps. This works best on standard and larger maps, as I have not really tested it on tiny and small maps. It does require changing the game seed for world generation, and I admit that all of my tests have been done using the editor, not the initial world generation screen, but I assume that they would act the same way.

What I have discovered works best is to set the game seed to a 5 to 8 digit number, preferably NOT beginning with "1". I tend to use historical dates or dates that have meaning to me like: wife's birthday, anniversary, children's birthdays, family birthdays, holidays, dates of major battles (I am a military historian after all), and so forth.

Presently I am playing on a archipelago map based on 4 July 1826, the date of the deaths of both Thomas Jefferson and John Adams. It is 300 X 180, using Windows 7, and is a good archipelago map, with a large number of nice sized land masses. This is using the Conquest editor, but tests show that is also is pretty good for the Vanilla game and also Play the World. One of my better maps came from using my mother's birthday, appropriately named Della's World, and one using my first-born son's birthday, Brent's World. I have not used the day that he died however.

I do keep forgeting where I have preplaced opposing civilizations however, which is causing some problems. I tend to like developing for a while before running into the AI, hence the very large map.
 
I still prefer my small maps as I find larger maps are too tedious to play. I like to get in and get it played and start another.

I also am no good at designing maps. I wish I cared about that as my husband loved maps.
 
I still prefer my small maps as I find larger maps are too tedious to play. I like to get in and get it played and start another.

I also am no good at designing maps. I wish I cared about that as my husband loved maps.

Darski, you do not need to design the maps, just change the map seed in the upper right hand corner.
 
Darski, you do not need to design the maps, just change the map seed in the upper right hand corner.

that's all it takes - just change the number?!? I'll try that for my next game.
 
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