Major Advantage
Prince
So, back in the game. I have been away for a few months because...I bought a new computer! And that has opened up a lot of opportunities to play a lot of games I was not able to play before. But I still keep my XP-machine to play some classics that my new computer wouldn't like, such as WCS 2003 and CIV2 of course!
I skipped the last game since it was a scenario, that I am not that interested in, so it was #193.
With the settings we have in this game (3 civs, small map, restarts off), it was a very easy choice where the game would go in the long way, just some minor decisions what to do first. I spent some time and started with 3 arrows. Hut luck was good, not great because I got some bad techs, delaying monarchy.
-4000 move to buffalo
-3950 build road
-3850 pop hut: Horse
-3750 Archer from hut; Karthago founded on 3-special-site
-3700 Research Alph
-3600 Pottery from hut
-3550 Nomads!
-3300 Horse (supported)
-3150 Supported Chariot...we will...keep him and rehome to our 2nd city
-3050 Settler built; Russians already have 2 cities
-3000 Discover St. Petersburg, sign peace with russians, get burial + 50g tribute
-2900 Utica founded; 50g from hut
-2800 WC and weeds from huts, could have gone better...
-2650 HBR from hut
-2600 None Archer; Russians offer BW to share, not now
-2350 Alph->Bronze; Get Bronze + 25g from Russia
-2300 Research Laws
-2250 Meet Persians, sign peace, they offer Masonry, declined
-2200 Malaca founded
-2150 Run into Persepolis
(Persians demand retreat)
-2100 None-horse from hut, now we have 2 horses + 1 archer near Persepolis
-2000 Barb horse from polar hut
Stats at 2000BC:
pop.: 30k; Cities: 3; techs: 6; gold: 114; Gov.: Desp; wonders: -; TR: 0D/0F
units: 2 settler, 2 Archer, 3 horse, 1 chariot
Goals: Expand, explore, see if we can get Persia down with our units nearby, will we ever get to monarchy?
I skipped the last game since it was a scenario, that I am not that interested in, so it was #193.
With the settings we have in this game (3 civs, small map, restarts off), it was a very easy choice where the game would go in the long way, just some minor decisions what to do first. I spent some time and started with 3 arrows. Hut luck was good, not great because I got some bad techs, delaying monarchy.
-4000 move to buffalo
-3950 build road
-3850 pop hut: Horse
-3750 Archer from hut; Karthago founded on 3-special-site
-3700 Research Alph
-3600 Pottery from hut
-3550 Nomads!
-3300 Horse (supported)
-3150 Supported Chariot...we will...keep him and rehome to our 2nd city
-3050 Settler built; Russians already have 2 cities
-3000 Discover St. Petersburg, sign peace with russians, get burial + 50g tribute
-2900 Utica founded; 50g from hut
-2800 WC and weeds from huts, could have gone better...
-2650 HBR from hut
-2600 None Archer; Russians offer BW to share, not now
-2350 Alph->Bronze; Get Bronze + 25g from Russia
-2300 Research Laws
-2250 Meet Persians, sign peace, they offer Masonry, declined
-2200 Malaca founded
-2150 Run into Persepolis
(Persians demand retreat)
-2100 None-horse from hut, now we have 2 horses + 1 archer near Persepolis
-2000 Barb horse from polar hut
Stats at 2000BC:
pop.: 30k; Cities: 3; techs: 6; gold: 114; Gov.: Desp; wonders: -; TR: 0D/0F
units: 2 settler, 2 Archer, 3 horse, 1 chariot
Goals: Expand, explore, see if we can get Persia down with our units nearby, will we ever get to monarchy?