Originally posted by Qitai I tried a not so typical GOTM game this time. I started off by hitting the space bar until 10AD, moving the units only once to avoid being killed by Barbarians.
The year is now 1285. Baekje have started to wack Korean, no raze however But with the shrink cultural border, I send in my settlers who have been waiting for hundreds of years, pushing the culture border as much as possible. And it just occur to me that rushing temple in all new cities is more important than buying tech at the moment since it wouldn't be long before I will lose the chance. So, I am on a spending spree now on Temples instead of Tech. Thus, I am still far far behind in Tech. I have 7 cities now with them being 2 tiles away from each other. Baejke is still attacking Korean and my settlers are backing them up . A dye is also in range which will give me another powerup. Will post some screen shots later.
Originally posted by Qitai I tried a not so typical GOTM game this time. I started off by hitting the space bar until 10AD, moving the units only once to avoid being killed by Barbarians.
I built Beijing by the cow and wheat and scouted with the chests and warrior. The second settler was something like 15-16 away in distance and I decided the corruption would be too bothersome and told him to get back home.
I built settlers fairly quickly but found it almost impossible to found cities in my preplanned spots. Mongols plopped down a city in one place and I settled next to his borders. Same thing happen when Baekje tried my patience. From then I settled very aggresive and with no more room to expand I had to build temples and barracks. If there had been more room I think I would've been close to 25 cities. Will be interesting to see how many cities will flip before I get a new government and can rushbuy culture buildings.
1000 bc saw my 40 turn gambit on Shamanism succeed and I traded that for Currency with Baekje. I then traded Currency and some gold for Construction with an unknown entity and I was in the Middle ages. I won't be alone there for long tho, Takeda built the Lighthouse a few turns earlier and soon the rest of the world will be known.
1000bc I had 17 cities and 53 pop
1 granary, 8 temples and 6 barracks
8+13 workers and a settler
26 warriors and a junk
1684 gold and researching Republic
Originally posted by Txurce gozpel, that's the most impressive start I've seen so far. How were you able to build so many temples, while doing so well in every other regard?
It's not so impressive when you see my crowded empire.
Well first, I play Open
The main thing for the temples was intensive forest chopping and whips, I think I whipped 4 or 5 temples. How far that will help me I don't know yet, too many cities are sitting within a tile from foreign cities. The culture pressure is a battle in itself and I think flips will happen soon and they won't go in my favor. The AI seem to expand their borders at will, while the corruption makes it a real struggle for me. I can't believe a city 4.5 distance away from Beijing lose 3 out of 7 shields?
Then another point where I did fairly well was micromanagement, I only had 2 riots in minor towns I think , an aspect I rarely do well in on higher levels. Very timeconsuming though, as well as checking diplo every turn.
One letdown was after the successful Shamanism gambit, noone had researched Literature...I definitely need those libraries to continue the silent war.
Or else I have to use Plan B and upgrade a horde of swords and take it. And as seen before, war isn't exactly my strength
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