Quite a fun little game. Some early huts and built exploring units gave me a nice roving band of horses and archers, with a few chariots thrown in later, who managed to eventually explore most of our continent and plow their way through the first few civs I found. This band got rid of those civs very early, but it also meant I razed their cities rather than capturing them and being able to grow from them. By the time my crew reached the russians, the group was not healthy or strong enough to take out a size 4 river city, so they just sat on a mountaintop and let the Russians throw sheilds at them for a few hundred years, waiting for me to bring stronger units along.
My techs got all screwed up early on thanks to some untimely huts and from capturing those early cities. Luckily I got a couple nice techs from other civs later in the game (Map making, Trade) or I could have been stuck even longer.
With my early start on the first three civs (destroyed by 2000bc) I was aiming for a 500BC finish, but missed that by many turns. I could have finished a turn or two earlier, but at that point I was finishing up several vans for wonders so in the grand scheme of GOTM scoring I'm pretty sure it was worth it to wait a couple turns for the wonder points to kick in.
Carthage, Emperor, 2 settlers
We are told: Cruddy terrain, nearby civs, small map, no restarts.
Starting techs : Bronze, Cer Bur, War code.
Continent 1/little black clicking. Map seems wider than tall.
Located relatively far north
This is just begging for conquest.
4000bc - Terrain is not suitable to start a city. Settlers split up to find a spot.
- - One sent south, the other westward to explore and find huts
3800 - Oooh! A river bed! Looks like a nice place
3700 - Carthage founded on river.
- - tax 6/4/0 to try peaster's approach just for kicks
3650 - Research -> Alphabet
3500 - Utica founded
3350 - Alphabet -> Code of laws
3300 - Another riverbed spotted.
3200 - Exploring Horse is "near babylon"
- - Malaca founded in 2nd riverbed by Nomad
3150 - Carthage size 2
3100 - Carthage builds settler
- - Road/Irrigation spotted very near Malaca
3050 - Caralis founded
- - Babylon settler - wants to talk - 1 spear - Wants to exchange Myst for Bronze. Do it to get off-tech to monarchy, helps toward mono. Offers pottery, no. Peace? No.
3000 - Hut horseback riding. Ugh.
- - Babylon located by ZOC
2900 - Utica settlers
- - yellow unit near malaca - rush horse
2850 - Egypt talks - 4 spears exchange Myst for Mason?
- - Stumble across Berlin - germans talk now they are 1 spear. Exchange mason for Cer Bur? No. peace? No.
2800 - Approach egypt warrior, it wants to talk, No. Attack/declare war/ kill warrior.
2750 - Babs crank out a settler, dropping to size 2
2700 - Attack berlin.(War) Defender killed by chariot. Germans destroyed.
- - Attack Babylon (war), kill defender, vet archer. Babylon captured (razed), 7 g . Forced to take pottery (Dang. I forgot about that) Babylonians destroyed.
- - Panormus founded
- - Getting pottery puts us off monarchy again. -talk to egypt 4 spears, cease fire? We accept. Peace. Exchange pottery for currency
2650 - switch to 60% sci. as we have gold right now and monarchy is further away
2550 - Yellow phalanx approaching Malaca again.
2500 - Code of Laws -> Monarchy
- - Carthage settler
2400 - Caralis settler
- - Leptis Parva founded
2350 - Malaca settler
2300 - India settler chats. 4 spears. Peace? No. 50g? Sure. Ask for exchange, they offer math. No.
- - Utica settlers
- - Cartenna Founded
- - Yellow dude approaching Leptis parva. Rush another horse, since the first is long gone
2250 - Rusicade founded
- - Bombay located, size 1, undefended.
- - Talk to India they want to exchange math for myst. No. they demand myst, no. We demand tribute. WAR! (you've got to be kidding me

)
- - Horse walks unscathed into bombay. 6 g plundered take math over masonry (not that I really want either) because fewer others probably have it.
2200 - India talks (Settler) offers cease fire? No. For Masonry? Not really, All gold (14?) for peace? No.
- - Yellow dude approaching Malaca/cartenna - talk to egypt. Wants to exchange Mason for myst? No. Ask to withdraw troops? They do. Demand tribute? 25g.

2100 - Indian warrior attacks horse on mountain - horse promoted to vet
- - Panormus settlers
- - tweak a bunch of workers to finish Monarchy this turn
2050 - Wealthiest civs: 3-Egypt, 4-Us, 5-India. Egypt has more money than us
Hmmm
- - Monarchy -> Polytheism
- - Instant REVOLUTION to Monarchy
- - Talk to egypt and demand tribute again. 25g.
- - tax to 3/7/0 to get polytheism
2000 - Chariot dies attacking Delhi,
- - Archer barely defeats phalanx (Vet), horse captures Delhi (razed)- 7g plundered, Masonry taken, Indian civ destroyed.
1950 - horse kills barb archer
- - Irrigation spotted just SSW of Panormus
- - Spot egypt warrior(stack) and settler
- - Gades founded in desolate north
1900 - We have violated Thebes (location finally shown to us)
- - Caralis builds Settlers
- - Carthage builds settlers
- - Horse pulls back from Egypt
1750 - Rusicade settlers
- - Malaca settlers
- - Rusucurru founded
- - Russian Chariot wants to talk on 2nd turn of horse. 5 spears.Offers peace. Sounds like a good idea since our turn is done. Demand tribute. 200g :jawdrop:

1700 - Cartenna settlers
- - Girba Founded
1650 - Barbs land in Pond near Malaca. Oh Shinola!
- - Leptis Parva settler
- - Utica Barracks
- - Leptis Magna founded
1600 - Polytheism -> Map making
- - Russia: Gift Cer Bur. Goodbye. Doesn't improve their mood much
1550 - Gades Barracks
- - Panormus disorder at size 2. Uh oh. Elvis hired. And so it begins
1500 - Order restored in panormus
- - Disorder in Caralis this time.

I fight this demon in many cities as they grow and I plant more cities from now til the end of the game
- - Pop > 200k
- - Egypt: offers Trade for Monarchy. Do it (Trade is only available tech to choose from). Demand tribute, 25g.
- - Horse kills barb archer at Malaca (Vet)
- - boost science to 70 again
1450 - Russian chariot sneak attacks Horse on hill
- - Our chariot kills russian chariot (Vet)
- - Carthago Nova founded
- - Egypt demand tribute again. No.
1400 - Russian troops advance on us
- - Russian horse, warrior killed
- - Oea founded
1350 - Talk to russians, they offer cease fire. No. They offer map making. Deal! They offer peace? No. for 50g? Done.
- - WTH???? Cartenna and Leptis Parva can't create boats?!?!? What is wrong with this lake?
- - Tingis founded
1300 - Research -> Drat, writing's gone - Construction
- - Pop > 300k
- - tax 7/3/0
1200 - First boat completed in Leptis Magna
- - Tribute from Egypt - 25g
- - Russian Settler spotted.
1150 - Hut construction
- - Demand tribute from Egypt - denied.
- - Demand tribute from Russia - War
- - kill russian warrior. Find minsk unoccupied next door to dead warrior, but run out of movement before taking it.
- - Break treaty with Egypt - Vet elephant dies attacking thebes, 2nd vet elephant barely defeats phalanx, elephant defeats wounded phalanx
- - Thebes captured, 23g plundered, has barracks, walls. - size 3 Finally a city captured. Egyptian civilization destroyed
1100 - russians kill chariot
- - Research -> writing
- - Pop > 400k
- - Minsk captured 7g. Forced to take Wheel
- - Russians want to chat. They want cease fire? No.WAR!
- - Kill russian Chariot, warrior
- - Thebes is actually a 4 special city - uncover buffalo and mined coal. Produces 10s/turn!
1050 - Cartenna Copper
- - Leptis Parva low on food.
- - Russia-wants cease fire, we say no. Oh well
1000 - Americans start Colossus
975 - Girba Hides
- - Russucurru Settlers
- - russians - cease fire? No. for Iron working? No. For 50g? Sure. Peace? No.
950 - Most powerful: carthage 1, russians 2
- - Thebes Wine
925 - Barb pirates land N of units near Russia - looked like 2 archers
- - Leptis Parva Silver
- - notice boat is "near washington" - strengthening my belief that they must be on continent 2
900 - Carthago Nova settler
- - Rusaddit founded
- - exploring units have regrouped somewhat. Locate St. Petersburg
875 - Oea copper
- - Carthage hides
- - Pop > 500k
- - Alalia founded
850 - Russians want to talk. Ask us to leave st. Petes.
- - Americans change Colossus to GL
- - Rusicade Hides
- - Writing -> Seafaring
- - Carthage builds HG.
- - Put many elvi back to work
825 - Malaca Hides
- - Thebes Wine
800 - Tingis settler
- - Malaca Lighthouse
- - Selinus founded
775 - Carthage built to size 3 to take full advantage of HG
- - Locate new york
- - meet americans - they demand trade, offer peace, no and no.Demand tribute, ignored.
- - Declare war on americans, attack new york. Vet elephant kills Phalanx. New york captured/razed. 34g plundered, Literacy
- - Talk to americans again. They again demand trade. Uh, no. Offer cease fire? No WAR!
750 - Russians talk - leave st. pete or they will drive us out. Go ahead.
- - Girba Dye
- - Caralis Hides
- - Pop. > 600k
- - Locate washington, move units in position around city.
725 - american unit moves into Washington - will probably Raze if we attack
- - Russians break cease fire. Chariot attacks, 2 units from st pete attack. Our units hold strong on mountain.
- - Cartenna salt
- - Americans offer cease fire, we refuse they want war.
- - Hold off on attacking americans in hope they attack and a unit dies
700 - Barbs near Thebes
- - Russians die around St. Pete
- - American unit dies attacking from Washington
- - Thebes Salt
- - one elephant dies, 2nd kills phalanx in washington, Capture washington 66g plundered
- - Meet american horse - talks - want cease fire, no. war continues.
- - Kill american horse with our horse, Kill barb archer
675 - St. Pete appears to spawn settler, units shuffle
- - Pop> 700k
- - Boston Located. Not close enough to attack, move into position.
650 - Two units seem to enter, then attack from St. Pete (and die)
- - Russucurru Settlers
- - Talk to Lincoln, they offer cease fire? no. War.
- - attack boston - kill phalanx, warrior, American civilization destroyed
625 - Unit attacks from st. pete unsuccessfully yet again
- - Oea copper
- - Rusicade dye
600 - Settler starts walking away from st. pete - may form a new city to the north. Keep this in mind when finishing them off
- - Leptis Parva Silk
- - Utica Hides
- - Pop > 800k
- - Himera founded
575 - Girba salt
- - Gades Copper
- - Carthage Wine
- - Hut scroll Engineering
550 - Alalia settlers
- - Cartenna Wool
- - Thebes Coal
- - Akragas founded
- - Talk to russians. They offer cease fire. No. For Iron working? No. for 150g? Now you're talking my language! Peace? Heck no!
525 - Carthago Novo Copper
- - Locate road "Near Moscow" Finally we are getting close
- - try to demand tribute? No. War. Wow. That was quick.
- - Sell city walls in thebes - should have done this several hundred years ago.
500 - Barbs near Girba
- - Malaca Dye
- - Carthage builds Great Wall
- - Locate moscow, kiev
- - Could attack this turn. Instead sign cease fire so we can land caravans (and several elephants)
- - Theveste founded
475 - Rusicade Gems
- - Malaca builds Marco Polo
- - Washington settlers
- - Russians have 4 cities (smolensk yet to be found - probably built by settler seen leaving St. Petes) 59 gold.
- - Thebes wine to moscow (D-140), Thebes salt to moscow (nd-56)
- - Violate cease fire/declare war. Kill phalanx, archer, chariot at moscow,
- - Kill Legion, archer at kiev.
- - don't take cities, hope they grow a person back
450 - Unit attacks from Moscow, dies
- - Seafaring ->Philosophy
- - Selinus settlers
- - Oea copper
- - Rusicade pyramids
- - Caralis Hides
- - Moscow grew, but Kiev did not.
- - Capture moscow, 13g plundered, Iron working, size 1
- - Capture Kiev 5g (Razed)
- - Lenin talks: cease fire, no.
- - Saguntum founded
- - all barracks sold (3)
425 - barb dies attacking
- - Gades Copper
- - Utica Salt
- - Thebes food
- - Pop > 900,000
- - Naples founded
- - Issus founded
400 - Tingis Hides
- - Leptis magna Silver
- - Cartenna Coal
- - Panormus Hides
- - Pop > One million
- - Smolensk located, size 1
375 - Smolensk unit attacks elephant, elephant survives and smolensk is empty
- - Rusaddit Copper
- - Carthago Nova Gold
- - Leptis Parva Silk
- - Carthage Wine
- - wounded elephant captures smolensk (Razed) 7g. ele restored to health
- - Lenin talks: cease fire, no.
- - Kill russian settler to free zoc and prevent possibility of another new city sprouting
350 - Rusicade dye
- - Carthage completes KRC
- - Thebes Coal
- - Tax 3/0/7
- - Kill russian phalanx
- - rush a bunch of warriors for Garrison to happy-up the citizens
- - St. petersburg surrounded by many,
many elephants
325 - Barbs land near moscow
- - Russians attack, killed one elephant
- - Rusaddit builds Oracle
- - Many celebrations
- - Malaca builds colossus
- - Barb legion killed
- - Elephants kill Phalanx, Legion. Flag drops.
- - end turn for most units
- - make sure there are no unhappy citizens
- - capture St. Pete. 16g plundered, Size 1 barracks
- - Russians destroyed.
- - End turn for conquering elephant
- - End game