Date Notes
-4000 Number one goal is rival contacts. Lack of Marco, and their advanced state makes this urgent.
-3950 -> Alphabet. Chose 50g over unit and tech from hut (no nomads or advanced tribes).
-3900 Delhi builds temple and starts settler.
-3700 Delhi is size 1.
-3650 Warrior runs into Celtic city of Porth. Celts (5) demand Mapmaking; I refuse; they declare war. My power is Pathetic.
-3500 T6L0S4
-3350 Alphabet -> Writing.
-3250 Size 1 settler produced.
-3200 Delhi is size 2.
-3100 None settler builds Bombay to allow Nomads from huts. Hut on island 20 founds Madras by Advanced tribe. Would have preferred Nomad but apparently if the game can give you AT it will not give you a Nomad. Hut on homeland gives Nomad.
-3050 Power is still Pathetic. Found Kyoto. Mapmaking -> Japanese (1) -> peace, Mysticism. I was hoping they had other stuff.
-3000 Bangalore founded in homeland. Japanese (1) -> alliance, maps, no gifts. Their map is strange: their homeland is one island but part of it is island 16 and part of it 21! I have never seen anything like this before.
Status at -3000
Population: 0.06M; Cities: 4; Techs: 4; Government: Despotism
Gold: 6; Cost: 1; Trade routes: 0D0F;
Wonders:
Units: 1 None Settler, 2 Warriors (1 None), 1 None Trireme
Footprint: 3 cities in India, 1 on island 20.
Goals: Finding rivals, Monarchy, Trade
Celts: No embassy; nominal war with me
Japanese: No embassy; allied with me
blue: No contact
Aztec: No contact; Marco
American: No contact
Carthaginian: No contact
-2750 Writing -> Code of Laws. Writing -> Japanese -> Bronze, 0g. 100g from hut. T4L0S6
-2550 Calcutta founded in homeland.
-2300 Code of Laws -> Monarchy. Japanese -> 25g. Lahore founded on island 20.
-2250 Mapmaking, Mysticism, Writing -> Celts (6) -> peace, Wheel, alliance, no gifts. It took a lot of tries before a polar hut yielded Monarchy. T6L0S4
-2200 -> Literacy. Celts -> maps. Power is weak.
-2100 Revolution.
-2050 Monarchy established. T7L0S3. Karachi founded on island 25. Madras uprooted.
Status at -2000
Population: 0.08M; Cities: 6; Techs: 9; Government: Monarchy
Gold: 29; Cost: 1; Trade routes: 0D0F;
Wonders:
Units: 3 Settlers (1 None), 2 Warriors (1 None), 1 Phalanx, 2 Trireme (1 None), 1 Diplomat
Footprint: 4 cities in India, 1 on island 20, 1 on island 25.
Goals: Finding rivals, Trade
Celts: No embassy; allied with me
Japanese: No embassy; allied with me
German: No contact
Aztec: No contact; Marco
American: No contact
Carthaginian: No contact
-1950 Kolhapur founded next to former Madras on island 20.
-1850 Aztec embassy established at Atlantis. Wheel -> Japanese (2) -> Currency, 50g. Monarchy, Mysticism, Currency -> Aztec (0) -> Literacy, Trade, Seafaring, peace, alliance, maps. Their map shows Carthage and Washington. Now only Germany is unknown. 100g from hut.
-1800 -> Philosophy. T3L0S7. Literacy -> Celt (6) -> 100g.
-1750 Power is Mighty!
-1700 Jaipur founded on island 25.
-1650 Japanese embassy established.
-1500 Hyderabad founded in India with access to Fish, Whale, and Fruit; it will be my science city. Nomad from hut on the first try!
-1450 Philosophy -> Horseback riding (no other choice) -> Republic. Nomad builds Bengal on island 19.
-1400 Philosophy -> Celt (6) -> 50g.
-1350 Power is Supreme.
-1300 Germans build Pyramids; Aztecs Hanging Gardens.
-1050 Republic -> Banking. Republic established. T8L0S2
-1000 Chittagong founded.
Status at -1000
Population: 0.34M; Cities: 11; Techs: 16; Government: Republic
Gold: 25; Cost: 1; Trade routes: 0D0F;
Wonders: Colossus (next turn)
Units: 4 Settlers (1 None), 9 Warriors (1 None), 1 Phalanx, 3 Trireme (1 None), 2 Diplomats, 2 vans
Footprint: 5 cities in India, 2 on island 20, 2 on 25, 1 on 19, 1 on 29.
Goals: Finding Germans, contacting Americans and Carthaginians, Trade routes.
Celts: 4+ cities, No embassy; Allied with me, war with Japanese
Japanese: 3 cities, 19 techs; Allied with me, war with Celts;
German: No contact; Pyramids
Aztec: 3 cities, 16 techs; Marco, Hanging Gardens; Allied with me
American: No contact
Carthaginian: No contact
-0975 Colossus built. T6L2S2.
-0950 T2L6S2
-0925 3 cities of size 3 celebrate. Nomad on first attempt from hut.
-0900 Another city joins the celebration.
-0825 Punjab founded on island 18. T2L8S0
-0800 American embassy established. Republic, Philosophy, Seafaring, Mysticism, Horseback riding -> American (2) -> peace, Construction, maps. With science city and capital at size 8 and all other cities already dropping out, celebration phase ends having added 15 citizens. T6L3S1
-0775 Celts build Great Library. Dacca founded.
-0725 Construction, Seafaring, Monarchy -> Celt (5) -> Iron Working, Polytheism, maps
Iron Working, Polytheism -> Aztec -> Banking.
-0700 -> Monotheism.
-0650 Bridge Building from hut. Aztecs demand Bridge Building and cancel alliance when I refuse.
-0625 Bridge Building -> Aztec -> Engineering.
-0550 Americans build Great Wall and Lighthouse. Celtic embassy established. Banking -> American (3) -> Math, maps. Astronomy from hut.
-4000 Number one goal is rival contacts. Lack of Marco, and their advanced state makes this urgent.
-3950 -> Alphabet. Chose 50g over unit and tech from hut (no nomads or advanced tribes).
-3900 Delhi builds temple and starts settler.
-3700 Delhi is size 1.
-3650 Warrior runs into Celtic city of Porth. Celts (5) demand Mapmaking; I refuse; they declare war. My power is Pathetic.
-3500 T6L0S4
-3350 Alphabet -> Writing.
-3250 Size 1 settler produced.
-3200 Delhi is size 2.
-3100 None settler builds Bombay to allow Nomads from huts. Hut on island 20 founds Madras by Advanced tribe. Would have preferred Nomad but apparently if the game can give you AT it will not give you a Nomad. Hut on homeland gives Nomad.
-3050 Power is still Pathetic. Found Kyoto. Mapmaking -> Japanese (1) -> peace, Mysticism. I was hoping they had other stuff.
-3000 Bangalore founded in homeland. Japanese (1) -> alliance, maps, no gifts. Their map is strange: their homeland is one island but part of it is island 16 and part of it 21! I have never seen anything like this before.
Status at -3000
Population: 0.06M; Cities: 4; Techs: 4; Government: Despotism
Gold: 6; Cost: 1; Trade routes: 0D0F;
Wonders:
Units: 1 None Settler, 2 Warriors (1 None), 1 None Trireme
Footprint: 3 cities in India, 1 on island 20.
Goals: Finding rivals, Monarchy, Trade
Celts: No embassy; nominal war with me
Japanese: No embassy; allied with me
blue: No contact
Aztec: No contact; Marco
American: No contact
Carthaginian: No contact
-2750 Writing -> Code of Laws. Writing -> Japanese -> Bronze, 0g. 100g from hut. T4L0S6
-2550 Calcutta founded in homeland.
-2300 Code of Laws -> Monarchy. Japanese -> 25g. Lahore founded on island 20.
-2250 Mapmaking, Mysticism, Writing -> Celts (6) -> peace, Wheel, alliance, no gifts. It took a lot of tries before a polar hut yielded Monarchy. T6L0S4
-2200 -> Literacy. Celts -> maps. Power is weak.
-2100 Revolution.
-2050 Monarchy established. T7L0S3. Karachi founded on island 25. Madras uprooted.
Status at -2000
Population: 0.08M; Cities: 6; Techs: 9; Government: Monarchy
Gold: 29; Cost: 1; Trade routes: 0D0F;
Wonders:
Units: 3 Settlers (1 None), 2 Warriors (1 None), 1 Phalanx, 2 Trireme (1 None), 1 Diplomat
Footprint: 4 cities in India, 1 on island 20, 1 on island 25.
Goals: Finding rivals, Trade
Celts: No embassy; allied with me
Japanese: No embassy; allied with me
German: No contact
Aztec: No contact; Marco
American: No contact
Carthaginian: No contact
-1950 Kolhapur founded next to former Madras on island 20.
-1850 Aztec embassy established at Atlantis. Wheel -> Japanese (2) -> Currency, 50g. Monarchy, Mysticism, Currency -> Aztec (0) -> Literacy, Trade, Seafaring, peace, alliance, maps. Their map shows Carthage and Washington. Now only Germany is unknown. 100g from hut.
-1800 -> Philosophy. T3L0S7. Literacy -> Celt (6) -> 100g.
-1750 Power is Mighty!
-1700 Jaipur founded on island 25.
-1650 Japanese embassy established.
-1500 Hyderabad founded in India with access to Fish, Whale, and Fruit; it will be my science city. Nomad from hut on the first try!
-1450 Philosophy -> Horseback riding (no other choice) -> Republic. Nomad builds Bengal on island 19.
-1400 Philosophy -> Celt (6) -> 50g.
-1350 Power is Supreme.
-1300 Germans build Pyramids; Aztecs Hanging Gardens.
-1050 Republic -> Banking. Republic established. T8L0S2
-1000 Chittagong founded.
Status at -1000
Population: 0.34M; Cities: 11; Techs: 16; Government: Republic
Gold: 25; Cost: 1; Trade routes: 0D0F;
Wonders: Colossus (next turn)
Units: 4 Settlers (1 None), 9 Warriors (1 None), 1 Phalanx, 3 Trireme (1 None), 2 Diplomats, 2 vans
Footprint: 5 cities in India, 2 on island 20, 2 on 25, 1 on 19, 1 on 29.
Goals: Finding Germans, contacting Americans and Carthaginians, Trade routes.
Celts: 4+ cities, No embassy; Allied with me, war with Japanese
Japanese: 3 cities, 19 techs; Allied with me, war with Celts;
German: No contact; Pyramids
Aztec: 3 cities, 16 techs; Marco, Hanging Gardens; Allied with me
American: No contact
Carthaginian: No contact
-0975 Colossus built. T6L2S2.
-0950 T2L6S2
-0925 3 cities of size 3 celebrate. Nomad on first attempt from hut.
-0900 Another city joins the celebration.
-0825 Punjab founded on island 18. T2L8S0
-0800 American embassy established. Republic, Philosophy, Seafaring, Mysticism, Horseback riding -> American (2) -> peace, Construction, maps. With science city and capital at size 8 and all other cities already dropping out, celebration phase ends having added 15 citizens. T6L3S1
-0775 Celts build Great Library. Dacca founded.
-0725 Construction, Seafaring, Monarchy -> Celt (5) -> Iron Working, Polytheism, maps
Iron Working, Polytheism -> Aztec -> Banking.
-0700 -> Monotheism.
-0650 Bridge Building from hut. Aztecs demand Bridge Building and cancel alliance when I refuse.
-0625 Bridge Building -> Aztec -> Engineering.
-0550 Americans build Great Wall and Lighthouse. Celtic embassy established. Banking -> American (3) -> Math, maps. Astronomy from hut.