Help: How Do I Fix this City Situation?

Alan_Bernardo

Chieftain
Joined
Oct 26, 2005
Messages
32
Wanted to see what everyone says about this situation and how best to fix it. I've tried to build farms and stuff but so far my city is slowly deteroiating.

Here's the situation:

civ09.jpg



As you can see, I'm down on food and unhappiness is dominant.

What do you guys suggest?

Thanks,

Alan
 
Finish the market, then build a Confucian Temple. Don't worry much about health; you have tons of food still. You should try to get some more resources, though. I'd also suggest putting some cottages on those flood plains instead of farms, but that's a subject of debate; you could go either way.
 
Well you should move the citizen on the 2F 1C tile that is not a farm yet to the farm. I has 4f 1c so you lose nothing and gain 2 food.

You have 3f 1h 1c as well. You have a few that coudl be improve to farms. Just figure out what to want and shift pop around to get it.
 
Does anyone else have food resources up for trade? See if they'll trade for your excess luxuries. Or go to war to get more food resources if you have to. As you get the health up, start converting you floodplains to cottages/watermills so the population won't get even bigger. And in the future, try to catch this kind of situation before it happens and just shut off your growth by working no-food tiles or specialists before you hit the limit. You'd probably be better off overlapping another city's radius to use some of those floodplains, since this city clearly produces more food than it knows what to do with.
 
The real issue is: It doesn't make sense to grow cities above happiness level, and substantially above health level (you can cope with that one with enough surplus; the typial Flood Plains thing - tons of food AND tons of disease).
That angry citizen is good for nothing. Should have become a Specialist before growth. Especially with the Parthenon!
 
You definitely need more food resources hooked up to your capital. I'm sure you have more food resources than just some cows in your empire. Remember, the resouces do not have to be inside your city radius, but inside your borders in order to be improved and used by your cities. Alternatively, trade with the AI, you have 1 gold and 1 elephant in excess (although you might hold on to that one, unless you want the AI to build war elephants).

BTW, judging by the surrounding terrain, you probably had some forests inside your city radius at game start. Every forests increases health by 0.4 points, so 3 forest tiles add 1, 5 forest tiles add 2 health points to your city. This would have compensated a lot of the unhealthiness of the flood plains.
 
Actually, if you look at the mini-map there are only two cities present in his empire, I'm thinking he's playing on a tiny map or something. That being said, it's entirely possible that you have nothing else other than cows in your empire (which makes buildings like the grocer and granary pointless since they rely on other resources). You either need to trade for more health related resources with your neighbors... Or take advatage of the new button 'Avoid Growth' :)
 
In cities that have so many flood plains I recommend you make more cottages and less farms. If you feel the city can handle more people, you can always convert to farms later. The same cannot be said about cottages, since they grow with time. I almost always build cottages exclusively on flood plains, unless the city has lots of hills around it.
 
Gufnork said:
In cities that have so many flood plains I recommend you make more cottages and less farms. If you feel the city can handle more people, you can always convert to farms later. The same cannot be said about cottages, since they grow with time. I almost always build cottages exclusively on flood plains, unless the city has lots of hills around it.

Same general rule that I follow, with the exceptions for surrounding terrain.
 
What I would do is build a temple in order to make that 12th citizen happy. Then you will be able to work one more square. Have the 12th person work a flood plain, but before the city grows agian, turn three plood plains into cottages. This will stablize the cities growth, and earn you more gold than you are making now. And you definately need more income, you have two turns til your treasury is empty.
 
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