To the point...the interface looks really good in a minimized state (ctrl+i or alt+i can't remember) and all the important buttons are there. How can I get it to keep the minimap open though? I've scanned through all the files relating to the interface but I just can follow the code to tell it "hey we're in a minimized state, but lets keep the minimap open" :/
Any help pretty please?
-edit-
Ok finally found the file responsible. Pretty darn easy to edit too! But I'm having trouble...I have it to Show("MiniMapPanel") and indeed the panel stays up, except for the black globey area. All I get is yellow background
I'll screenshot it if it helps.
Oh yeah...and to whoever is responsible: THANK YOU for letting me change interface files while the game is running and have the changes appear instantly!!! You rock!
-edit 2-
Well this sucks. I couldn't find out any reason why the minimap is hiding itself even though I tell the code to screen.show("minimappanel"). The panel indeed stays, but the black part indicating the map itself would go away. Then I found this line
screen.updateminimapvisibility()
Commented it out, and wazaah the minimap remains visible through all interface changes (even completely hiding the interface). Therefore this function is hardcoded to specific interface modes. So where is this function declared? Is it buried deep in the engine or can I fix this stupid interface mode junk once and for all?
Any help pretty please?
-edit-
Ok finally found the file responsible. Pretty darn easy to edit too! But I'm having trouble...I have it to Show("MiniMapPanel") and indeed the panel stays up, except for the black globey area. All I get is yellow background

Oh yeah...and to whoever is responsible: THANK YOU for letting me change interface files while the game is running and have the changes appear instantly!!! You rock!
-edit 2-
Well this sucks. I couldn't find out any reason why the minimap is hiding itself even though I tell the code to screen.show("minimappanel"). The panel indeed stays, but the black part indicating the map itself would go away. Then I found this line
screen.updateminimapvisibility()
Commented it out, and wazaah the minimap remains visible through all interface changes (even completely hiding the interface). Therefore this function is hardcoded to specific interface modes. So where is this function declared? Is it buried deep in the engine or can I fix this stupid interface mode junk once and for all?
