In a regular game of yours, when things are developed enough how many slaves do you own?
With "developed enough" I mean that your civ must have an adequate number of cities, an average productivity (compared to the times and your gaming style) and your national/slave workers ratio is kept almost constant through times.
Slaves are meant to be captured or created in newly conquered cities.
Also, I'm not referring to scenarios with heavily modded rules.
With "developed enough" I mean that your civ must have an adequate number of cities, an average productivity (compared to the times and your gaming style) and your national/slave workers ratio is kept almost constant through times.
Slaves are meant to be captured or created in newly conquered cities.
Also, I'm not referring to scenarios with heavily modded rules.
