How to Make a map with Jungles on Plains

Jungle is a feature in WorldBuilder. (also in the game).

In worldbuilder you can edit plots in the "edit Pots" tab (I think it's called that) or you can use the tab called Paint (I think) and select brush size and then the feature you want to "paint" onto the map. So far as I remember worldbuilder will allow you to paint or add jungles on top of both grasslands and plains.
 
Actually, you need to add the following code in a mod first. You can change MARSH to jungle.

Code:
<Feature_TerrainBooleans>
			<Row>
				<FeatureType>FEATURE_MARSH</FeatureType>
				<TerrainType>TERRAIN_PLAINS</TerrainType>
			</Row>
	</Feature_TerrainBooleans>

ouch! you're right of course.
 
No idea why it isn't... when world builder opens, the menu should show both load map and mod buttons. You should select mods and select your mod, which should be part of the list. Otherwise, if you run the mod via the in-game mod selection process, by default, the mod (and all others that were run the last time a modded game was played) should already be operating when worldbuilder is opened.
 
No idea why it isn't... when world builder opens, the menu should show both load map and mod buttons. You should select mods and select your mod, which should be part of the list. Otherwise, if you run the mod via the in-game mod selection process, by default, the mod (and all others that were run the last time a modded game was played) should already be operating when worldbuilder is opened.

It could be I haven't quite gotten the mod itself to work, since it doesn't show up in the mods when I try to play the game.

Do I need to publish it to use it?
 
Do I need to publish it to use it?

No (ie not to Steam), but you do need to "Build" it - which takes all the files you've created/edited in ModBuddy, packages them up and copies them to the MODS sub-directory so your copy of the game can use the mod
 
No (ie not to Steam), but you do need to "Build" it - which takes all the files you've created/edited in ModBuddy, packages them up and copies them to the MODS sub-directory so your copy of the game can use the mod

How do I do that? I clicked build and there is a folder in my
SteamApps-Common-CivV-Mods folder (no other mods in there)
Is there anything else?
 
How do I do that? I clicked build and there is a folder in my
SteamApps-Common-CivV-Mods folder (no other mods in there)
Is there anything else?

Have you followed whowards instructions in his stickied reference at the top of this forum? The one on how to subscribe, enable, and use mods? It's about the sixth stickied thread down on this forum. You won't need to concern yourself with the parts about subscribing to a mod from steam, but the parts of it about how to get to the mods menu while setting up a game in CIV5, and how to enable the mod for use during play, etc., should be useful if you've never used a mod before.

And your mod should be showing up in your MyDocuments/My Games/Sid Meier's Cvilization 5/MODS/ folder if you did the "Build" correctly in ModBuddy.
 
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