(Sorry in advance for any wrong terminology here.)
I've been playing Civ4 on and off for many years, and at one point I had a mod (not sure what it was called) that showed what the 'actual' yield would be if I were to build a building. For example, in the city screen, when you mouse over a library that's available to build, a box pops up that shows +25% beakers, etc. With this mod, the box would show that, but also show the actual yield for the particular city in light of its base rates, other modifiers, etc. So it might say "Actual: +3.75 [beakers]" if that'd be the concrete effect of the library on the city's output.
I like a lot of things about the BUG mod, but it's a shame that it doesn't include this option. Or, if it does, I'm doing something fundamentally wrong here. In any case, it'd be nice to have this feature in addition to the rest of the BUG mod features, if possible.
Pointers?
I've been playing Civ4 on and off for many years, and at one point I had a mod (not sure what it was called) that showed what the 'actual' yield would be if I were to build a building. For example, in the city screen, when you mouse over a library that's available to build, a box pops up that shows +25% beakers, etc. With this mod, the box would show that, but also show the actual yield for the particular city in light of its base rates, other modifiers, etc. So it might say "Actual: +3.75 [beakers]" if that'd be the concrete effect of the library on the city's output.
I like a lot of things about the BUG mod, but it's a shame that it doesn't include this option. Or, if it does, I'm doing something fundamentally wrong here. In any case, it'd be nice to have this feature in addition to the rest of the BUG mod features, if possible.
Pointers?