Dwarven Zerker
Just one more turn Honey!
Give AI better capability in creating navies with increasing priority as the water content of the world increases. Minimal or no emphasis for pangaea maps, moderate emphasis for continents and high emphasis for archepelagoes.
The composition of the navy should be at least 50% transport and the remainder on protection. Ideally, the AI would be able to group transports and protecting ships into "battle groups" to launch and execute more effective cross ocean wars.
This is perhaps the weakest ability of the AI that needs to be strengthened to provide a better challenge on continents and especially archapelago maps. It can be said that the archapelago map is an exploit as the AI can't invade beyond it's starting island effectively at all.
The composition of the navy should be at least 50% transport and the remainder on protection. Ideally, the AI would be able to group transports and protecting ships into "battle groups" to launch and execute more effective cross ocean wars.
This is perhaps the weakest ability of the AI that needs to be strengthened to provide a better challenge on continents and especially archapelago maps. It can be said that the archapelago map is an exploit as the AI can't invade beyond it's starting island effectively at all.