International Waters

Dadaloglu

Chieftain
Joined
Mar 15, 2011
Messages
62
Location
Istanbul/Turkey
Hi everyone, i am thought about international waters idea for a while. Sailing with your navy is impossible when AI settles every little bit of land it can find especially late game. So is it possible to make mod for stopping borders when it is 1 tile far from other nation's border on sea, a narrow corridor for every civ ?
 
It would require extensive Lua (detect when a city expands and closes the channel, reopen the channel and give the city a different tile instead) or a DLL mod - my Coastal Waters Only mod does something similar but different (so could be altered to achieve the desired effect) - can't find the CFC link at the moment but it only allows cities to claim water immediately adjacent to land, or those water tiles further out that have a resource
 
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