Truronian said:I've never encountered this long AI turn phenomenon, despite the fact that I play huge maps. Is this to do with CPU quality (mine is almost God-like) or is it a higher level phenomenon (I play Monarch)? And how long is long?
Oh and is the time taken up by animation, or computation?
I think it largely depends on the number of players. I can play huge maps also with minimal lag (no more than a minute), but if you use the max number of civs it starts to crawl (or so I hear).
