WolfHound22
Chieftain
After a lot of work I finally have a somewhat presentable version of this mod, and finally was able to get it uploaded to Filefront.
Download --> http://www.atomicgamer.com/files/83905/legends-of-next-war
While I consider this an addon to Legends of Revolution it is its own mod. Do not extract any of it into your LoR folder. You will have to extract the folder in the zip file to the mods directory and run it separately.
The one big problem left with Legends of Next War is the game speed. I don't really know how to adjust this yet or even how I should, but I would like for some people to play through this with the time victory turned off and test it out and give me some suggestions... or if you're in a particularly good mood someone might help out a little more directly with that.
Right now I'm using phungus420's gamespeedinfos file.
Major changes so far:
1. Next War techs and units added and spaceship victory moved forward.
2. Assault Mech moved to its proper next war techs and stats and Next War Dreadnought renamed to "Behemoth."
Planned update:
Fix gamespeedinfos.
Anything that I post in the LoR forum will be made strictly as an addon to phungus420's Legends of Revolution and will leave everything before the future era as untouched as possible, with changes made only to properly balance and facilitate the transition to the new future era and techs. The new legend idea is to keep the theme of LoR going into the next era, besides hopefully being cool.
I may get around to adding some personalized touches like tweaks to the ancient era combat units or industrial age factories but if I post those they will be elsewhere.
I have included in the zip file a detailed list of all the steps taken in the creation of this mod to make things easier for anyone who would like to help, or is just curious. I'm still a beginner at this but it seems I'm catching on pretty well.
Download --> http://www.atomicgamer.com/files/83905/legends-of-next-war
While I consider this an addon to Legends of Revolution it is its own mod. Do not extract any of it into your LoR folder. You will have to extract the folder in the zip file to the mods directory and run it separately.
The one big problem left with Legends of Next War is the game speed. I don't really know how to adjust this yet or even how I should, but I would like for some people to play through this with the time victory turned off and test it out and give me some suggestions... or if you're in a particularly good mood someone might help out a little more directly with that.

Major changes so far:
1. Next War techs and units added and spaceship victory moved forward.
2. Assault Mech moved to its proper next war techs and stats and Next War Dreadnought renamed to "Behemoth."
Planned update:
Fix gamespeedinfos.
Anything that I post in the LoR forum will be made strictly as an addon to phungus420's Legends of Revolution and will leave everything before the future era as untouched as possible, with changes made only to properly balance and facilitate the transition to the new future era and techs. The new legend idea is to keep the theme of LoR going into the next era, besides hopefully being cool.
I may get around to adding some personalized touches like tweaks to the ancient era combat units or industrial age factories but if I post those they will be elsewhere.
I have included in the zip file a detailed list of all the steps taken in the creation of this mod to make things easier for anyone who would like to help, or is just curious. I'm still a beginner at this but it seems I'm catching on pretty well.