InsidiousMage
Emperor
- Joined
- Jan 3, 2021
- Messages
- 1,165
The tech and civics trees need to pull in more inspirations from the wider world. This is especially noticeable in the Classical, Medieval and Renaissance Eras. Classical and Merchant Republics, Feudalism, Guilds, Knights and the like draw heavily from Europe, not to mention the name Renaissance itself, yet no similar regional aspects from other parts the world are found outside of wonders and the names for policy cards. Merchant Republics mostly applies to a limited number of Italian cities from the Medieval and Renaissance periods but no unique kind of non-European government is represented in the game.
The horse archer has existed for thousands of years in the Eurasian steppes and a couple hundred in North America yet is limited to two unique units but the Knight, Feudal European Medieval heavy cavalry, is available to every civ in the game. Other unit names are just descriptive, Swordsman or Horseman, which makes the choice of Knight stand out all the more. Why not call it something like Armored Cavalry which better fits the genericness of the other unit names?
Gaul and France are considered distinct enough to be separate civs, not to mention the fact that the Byzantines are just the Medieval Roman Empire, and called themselves such, but are in the game in addition to Rome. But Chandragupta and Gandhi both lead India despite them being further apart in time than Ambiorix or both of France’s leaders or between Trajan and Basil.
This can also be seen in the available religions. There are currently three different versions of Christianity but only one of Islam and Buddhism. Peter was the only Orthodox follower in base game and Orthodoxy was included but there was no Zen Buddhism for Hojo. There are no options for any kind of Greco-Roman or various American Indian beliefs either. The religions from Path to Nirvana could have been a good corrective to this but were never added to the main game.
The game is heavily Eurocentric and could use some changes away from that direction.
The horse archer has existed for thousands of years in the Eurasian steppes and a couple hundred in North America yet is limited to two unique units but the Knight, Feudal European Medieval heavy cavalry, is available to every civ in the game. Other unit names are just descriptive, Swordsman or Horseman, which makes the choice of Knight stand out all the more. Why not call it something like Armored Cavalry which better fits the genericness of the other unit names?
Gaul and France are considered distinct enough to be separate civs, not to mention the fact that the Byzantines are just the Medieval Roman Empire, and called themselves such, but are in the game in addition to Rome. But Chandragupta and Gandhi both lead India despite them being further apart in time than Ambiorix or both of France’s leaders or between Trajan and Basil.
This can also be seen in the available religions. There are currently three different versions of Christianity but only one of Islam and Buddhism. Peter was the only Orthodox follower in base game and Orthodoxy was included but there was no Zen Buddhism for Hojo. There are no options for any kind of Greco-Roman or various American Indian beliefs either. The religions from Path to Nirvana could have been a good corrective to this but were never added to the main game.
The game is heavily Eurocentric and could use some changes away from that direction.
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