Irkalla
ENTP POWWWEEEEEER
Wondering if there's a way that I can make a hook happen or not depending on conditions. For example, I've got some scripting behind trait pieces and some promotions.
For at least the trait pieces, I'd like to check to see if anyone has them before even hooking into stuff so to save some processor time. Promotions probably aren't feasible due to units not being present at specific times.
For at least the trait pieces, I'd like to check to see if anyone has them before even hooking into stuff so to save some processor time. Promotions probably aren't feasible due to units not being present at specific times.