Irkalla
ENTP POWWWEEEEEER
Anyone know how to hook code into a function in Civ 5's implementation of Lua?
I haven't seen it done... strange.
EDIT: From the looks of it, you just do Type.FunctionName.Add(hook_FunctionName)
Anyone know if this would work?
I haven't seen it done... strange.
EDIT: From the looks of it, you just do Type.FunctionName.Add(hook_FunctionName)
Anyone know if this would work?
Code:
Type.FunctionName.Add[COLOR="Blue"][B](
function([/B][/COLOR]arg1, arg2[COLOR="blue"][B])[/B][/COLOR]
[COLOR="blue"][B]if[/B][/COLOR] [COLOR="blue"][B](true)[/B][/COLOR] [COLOR="blue"][B]then[/B][/COLOR] [COLOR="Green"]-- test for truth[/COLOR]
doStuff[COLOR="Blue"][B]()[/B][/COLOR] [COLOR="green"]-- do some stuff[/COLOR]
[COLOR="blue"] [B]else[/B][/COLOR]
doOtherStuff[B][COLOR="Blue"]()[/COLOR][/B] [COLOR="green"]-- do some other stuff[/COLOR]
[COLOR="blue"][B]end[/B][/COLOR]
[COLOR="blue"][B]end)[/B][/COLOR]