What I want for this Civ is:
Leader: Johan de Witt
Unique District: VOC Have (Harbor replacement. Available at currency; Provides an extra trade route, Great Scientist points, Great Artist points, and better adjacency bonuses)
Unique Improvement: Windmill (+1 food per adjacent [improved] wheat/farm, +1 production for adjacent windmills, +1 food and +2 production to tile, +1 production (or food) if built on marsh
Civ Ability: Colonial Trade (Settlers embark at Shipbuilding/Foreign Trade/Currency, Naval coastal tiles are better)
Leader Ability: Golden Age (Domestic Trade routes provide +1 food to both cities, Other civ's trade route to Netherlands provide +2 gold and +1 Production to them, and +2 gold +1 culture to Netherlands)
Unique Agenda: Grand Pensionary of Holland (Likes Civs with high gold, dislikes civs weaker in gold, tries to accumulate as much gold as possible)
The mod is quite functional except for a few issues.
Currently Experiencing These Issues
Database.log:
Need Help With:
Leader: Johan de Witt
Unique District: VOC Have (Harbor replacement. Available at currency; Provides an extra trade route, Great Scientist points, Great Artist points, and better adjacency bonuses)
Unique Improvement: Windmill (+1 food per adjacent [improved] wheat/farm, +1 production for adjacent windmills, +1 food and +2 production to tile, +1 production (or food) if built on marsh
Civ Ability: Colonial Trade (Settlers embark at Shipbuilding/Foreign Trade/Currency, Naval coastal tiles are better)
Leader Ability: Golden Age (Domestic Trade routes provide +1 food to both cities, Other civ's trade route to Netherlands provide +2 gold and +1 Production to them, and +2 gold +1 culture to Netherlands)
Unique Agenda: Grand Pensionary of Holland (Likes Civs with high gold, dislikes civs weaker in gold, tries to accumulate as much gold as possible)
The mod is quite functional except for a few issues.
Currently Experiencing These Issues
- VOC is accessable by Germany (and probably other civs as well) [The MAJOR Bug]
- Leader Ability doesn't work (Tried copying and modifying Cleopatras)
- Leader Select Screen is broken (again)
Database.log:
[3182454.244] [Localization]: Validating Foreign Key Constraints...
[3182454.244] [Localization]: Passed Validation.
[3182454.252] [Configuration]: Validating Foreign Key Constraints...
[3182454.252] [Configuration]: Passed Validation.
[3182465.528] [FullTextSearch]: Initializing FullTextSearch
[3182466.046] [Gameplay]: Validating Foreign Key Constraints...
[3182466.058] [Gameplay]: Passed Validation.
[3182466.503] [Configuration]: Validating Foreign Key Constraints...
[3182466.503] [Configuration]: Passed Validation.
[3182484.703] [FullTextSearch]: FTS - Creating Context
[3182499.517] [Configuration]: Validating Foreign Key Constraints...
[3182499.517] [Configuration]: Passed Validation.
[3182499.945] [Gameplay] ERROR: table Modifiers has no column named Row
[3182499.945] [Gameplay]: In Query - insert into Modifiers('ModifierId', 'ModifierType', 'Row') values (?, ?, ?);
[3182499.945] [Gameplay]: In XMLSerializer while updating table Modifiers from file TheNetherlands_Leaders.xml.
[3182499.973] [Gameplay]: Validating Foreign Key Constraints...
[3182499.985] [Gameplay]: Passed Validation.
[3182510.105] [FullTextSearch]: FTS - Creating Context
[3182510.341] [FullTextSearch]: FTS - Creating Context
[3182511.074] [FullTextSearch]: FTS - Creating Context
[3192227.559] [FullTextSearch]: FullTextSearch - Shutting down
Need Help With:
- Unique Agenda
- Icons
- Balancing