Make Peaks Produce

SteelRush

Chieftain
Joined
Sep 3, 2006
Messages
7
I have been trying to make peaks, to produce something. It's rather annoying that they can only sit there and take up space.

Code:
		<TerrainInfo>
			<Type>TERRAIN_PEAK</Type>
			<Description>TXT_KEY_TERRAIN_PEAK</Description>
			<Civilopedia>TXT_KEY_TERRAIN_PEAK_PEDIA</Civilopedia>
			<ArtDefineTag>ART_DEF_TERRAIN_PEAK</ArtDefineTag>
			<Yields>
				<iYield>0</iYield>
				<iYield>1</iYield>
				<iYield>0</iYield>
			</Yields>

I've tried adding yield to peaks, but this value seems to be overridden somewhere else, as they are STILL not producing anything. Does anyone know how to get Peaks to produce?
 
My guess is it has something to do with the impassible flag. I would wager that citizens can't work impassible spaces for the same reason that units can't enter them.
 
Where is the impassible flag defined? The entry in CIV4TerrainInfos shows it being off:

Code:
		<TerrainInfo>
			<Type>TERRAIN_PEAK</Type>
			<Description>TXT_KEY_TERRAIN_PEAK</Description>
			<Civilopedia>TXT_KEY_TERRAIN_PEAK_PEDIA</Civilopedia>
			<ArtDefineTag>ART_DEF_TERRAIN_PEAK</ArtDefineTag>
			<Yields/>
			<RiverYieldChange/>
			<HillsYieldChange/>
			<bWater>1</bWater>
			[B]<bImpassable>0</bImpassable>[/B]
 
Good Question
 
Since no one knows how to make Peaks produce, could a duplicate entry be created and used, that looks like Peaks, but produces?

I created an entry, but it didn't show up in WorldBuilder. Are there any guides to doing this, or is this also not possible?
 
In Rhye's mod, the Inca's have the special ability that lets peaks produce 2 food and 1 hammer, so it is possible, ask Rhye.
 
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