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Should only be able to base aircraft in *allied* CS's, not just friendly. And if someone else bribes them and steals the alliance, you lose your planes.
I also think you should be able to create an air base using a settler or some equivalent unit. I'm not sure what exactly that means... a 1 tile city that cannot expand (it does hook up any strategic resource under it but not luxuries), has half the normal unhappiness, and does not increase science or policy costs?
One of the latest patches added a whole load of Lua events, including those the City State airbases require, so you should no longer need the modded DLL.
I also have a mod that permits workers to build "static land carriers", which give features similar to what zxcvbob is asking in the second part of their post
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