Mod won't update database

ErysLance

Chieftain
Joined
Feb 23, 2013
Messages
8
I'm having an issue with my mod, I have everything in place correctly, referring to other mods that work just fine.

I have the .xml files set to update OnModActivated, yet everytime I can load up the mod fine without crashes, yet whenever I try to select my custom civilization it says that it can't find my Atlas images, and all titles and descriptions are showing up as TXT_KEY_CIV_AVIAN_DESC, so on so forth.

Spoiler .modinfo :

<Properties>
<Name>Avian Empire</Name>
<Stability>Alpha</Stability>
<Teaser>--------</Teaser>
<Description>--------</Description>
<Authors>ErysLance</Authors>
<HideSetupGame>0</HideSetupGame>
<AffectsSavedGames>1</AffectsSavedGames>
<MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
<SupportsSinglePlayer>1</SupportsSinglePlayer>
<SupportsMultiplayer>0</SupportsMultiplayer>
<SupportsHotSeat>0</SupportsHotSeat>
<SupportsMac>1</SupportsMac>
<ReloadAudioSystem>0</ReloadAudioSystem>
<ReloadLandmarkSystem>0</ReloadLandmarkSystem>
<ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
<ReloadUnitSystem>0</ReloadUnitSystem>
</Properties>
<Dependencies />
<References />
<Blocks />
<Files>
<File md5="1394D603FC49A7255CB3ABFECE559768" import="0">Art/Atlas128.dds</File>
<File md5="D4CF7CF97655909F2215B75DC6EAA209" import="0">Art/Atlas256.dds</File>
<File md5="74A4356744A096278B8CC50A167C7F71" import="0">Art/Atlas45.dds</File>
<File md5="3D2A811E9095960E346106B4E2839644" import="0">Art/Atlas64.dds</File>
<File md5="3AEDDAF30223A0CEF14A2F89ADE23DA0" import="0">Art/DawnofMan.dds</File>
<File md5="7D10EB62F2FCAA52B120DDDF92E5AEFB" import="0">Art/DOM_Kluex.dds</File>
<File md5="8D3809CEF8CA6B35708E2D5FEB403571" import="0">XML/Buildings/CIV5BuildingClasses.xml</File>
<File md5="B346AA5DF1744156DF5D6414B8528AB5" import="0">XML/Buildings/CIV5Buildings.xml</File>
<File md5="E17D8E2AFAA63D7998FBC612D4D55780" import="0">XML/Civilizations/CIV5Traits.xml</File>
<File md5="9B628CC71DC2FB4ED9DE87C8B8876F3C" import="0">XML/Civilizations/Civ_Avian.xml</File>
<File md5="84D91EAD003DEA46764187B4649A524F" import="0">XML/GameInfo/CIV5IconTextureAtlases.xml</File>
<File md5="195A63E764359E1C9BF6CD5981EC37AA" import="0">XML/Leaders/CIV5Leader_Kluex.xml</File>
<File md5="0B8D69859288A12B4FF8BA1E4D7358E6" import="0">XML/NewText/GameText.xml</File>
<File md5="39BFBDFC1780948693393FB652F95F2A" import="0">XML/Units/CIV5Units.xml</File>
</Files>
<Actions>
<OnModActivated>
<UpdateDatabase>XML/Civilizations/Civ_Avian.xml</UpdateDatabase>
<UpdateDatabase>XML/NewText/GameText.xml</UpdateDatabase>
<UpdateDatabase>XML/Leaders/CIV5Leader_Kluex.xml</UpdateDatabase>
<UpdateDatabase>XML/Buildings/CIV5Buildings.xml</UpdateDatabase>
<UpdateDatabase>XML/Civilizations/CIV5Traits.xml</UpdateDatabase>
<UpdateDatabase>XML/GameInfo/CIV5IconTextureAtlases.xml</UpdateDatabase>
<UpdateDatabase>XML/Units/CIV5Units.xml</UpdateDatabase>
</OnModActivated>
</Actions>
</Mod>


The mod just seems to refuse to use any of the .xml material I have given it.

I've also attached a .rar of the 'built' mod, if anyone wants to help have a poke around in the XML if I've done anything glaring wrong, and I just haven't realized.

I would greatly appreciate any help. I've been pulling my hair out about this all of last night for 4 hours, trying to get it to work and need to take a few hours for a new perspective, and some help.
 

Attachments

Since reworked it a lot, barely recognizable from the original. I moved all of the Game text to where it's relevant and it's now displaying the proper names, description, etc.

All I'm having problems with now is with the Atlases. Whenever trying to load the Civilization in the Game Setup, or whenever one of the Icons should display I am met with an error saying it can't load the texture from the.dds.

I used GIMP with the dds plugin, and exported them under the default compression. I've tried using a website converter but I still get the same error messages.

I've attached the modbuddy folder that has all my files I've used. Not sure if this is an .xml issue, or how the .dds' are saved.
 

Attachments

I think I found which format I need to save the .dds in, but each time I try to 'Build' with them in the files, I get the SevenzipSharp error and it doesn't compile.

I saved the .dds files in the RGBA8 format this time around. It's damn late, and I'll try for a solution tomorrow.
 
I finally got it to work! Trawled around on the forums until I found a suggestion to delete my civ5suo file, and it finally built!

All Icons work and display correctly!
 
Your original problem with the art files not being found by the game was you did not have any of your dds files set as "Import Into VFS" == true

I did not look to see if they were converted properly, but if you've got everything working correctly just take this post as a reminder that dds files always must be set as "true" for the Import Into VFS in modbuddy.
 
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