TruePurple
Civ wanna B
- Joined
- May 18, 2005
- Messages
- 1,367
Anyone know of any mods for AC? I tried googling alpha centuri mods and came up with not much more then dead pages or discussion in other forums. Its funny because it seems the makers spent some effort to make AC as customizable as possible.
AC is a great game who needs a mod or two to improve some bad flaws. Plus other general fun mods. I mean civ3 has lots of mods, why not AC?
Here are the two flaws that need mod fixing the worst, consider this a request with a please for anyone who has such capabilities.
City size based growth
I hate civs food to people growth system, but even worse is AC's growth system where the smaller the city, the faster it grows. Which makes no sense at all (I guess large city has a negative effect on peoples libidoes) and makes the game too much about rabid expansion.
I would totally appreciate it if city growth was totally independent of city size. Maybe all cities could grow as if they were size 8, regardless of their actual size.
The helicopter advantage
They are just too powerful in AC. Why bother with gravships/locusts of chiron when helicopters can attack many many times in a single turn. Even though gravships are suppose to be the more advanced tech! No reason to build em except maybe as scouts. (or as part of a exploit, different topic)
Two suggestions to fix this
Please make it so both helicopters and gravships/locusts use up 5 moves per attack (perhaps 4 or 3 with the gravship/locusts) Alternatively if thats too difficult, to make helicopters lose half movement when they attack, like air planes.
Please make the air type frames more expensive. Thing about fliers is they have the same defense as their attack. They don't need the expensive armor that ground vehichles do. If their going to have the best of all worlds (fast, with great offense and free defense) then they should be more expensive. As it is they are very cheap frames all considering.
I got more.. but those two are my biggest, dragging the game down pretty bad. Plus they seem pretty simple to implement, in principle. Anyone here capable of making such changes in a mod or could point me in the right direction?
Perhaps someone knows of any mods at all, outside of simple faction mods?
AC is a great game who needs a mod or two to improve some bad flaws. Plus other general fun mods. I mean civ3 has lots of mods, why not AC?
Here are the two flaws that need mod fixing the worst, consider this a request with a please for anyone who has such capabilities.
City size based growth
I hate civs food to people growth system, but even worse is AC's growth system where the smaller the city, the faster it grows. Which makes no sense at all (I guess large city has a negative effect on peoples libidoes) and makes the game too much about rabid expansion.
I would totally appreciate it if city growth was totally independent of city size. Maybe all cities could grow as if they were size 8, regardless of their actual size.
The helicopter advantage
They are just too powerful in AC. Why bother with gravships/locusts of chiron when helicopters can attack many many times in a single turn. Even though gravships are suppose to be the more advanced tech! No reason to build em except maybe as scouts. (or as part of a exploit, different topic)
Two suggestions to fix this
Please make it so both helicopters and gravships/locusts use up 5 moves per attack (perhaps 4 or 3 with the gravship/locusts) Alternatively if thats too difficult, to make helicopters lose half movement when they attack, like air planes.
Please make the air type frames more expensive. Thing about fliers is they have the same defense as their attack. They don't need the expensive armor that ground vehichles do. If their going to have the best of all worlds (fast, with great offense and free defense) then they should be more expensive. As it is they are very cheap frames all considering.
I got more.. but those two are my biggest, dragging the game down pretty bad. Plus they seem pretty simple to implement, in principle. Anyone here capable of making such changes in a mod or could point me in the right direction?
Perhaps someone knows of any mods at all, outside of simple faction mods?