More biomes

Fabio1701

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I think it would be nice to have more biomes in the game. Here is where we can brainstorm our ideas!

Crystalline: crystalline trees, dark oceans and pinkish sand, purpleish grass. I think it would A cool contrast to the green miasma.

Winter wonderland: snowy mountains and trees, ligth blue oceans, not all tundra and ice like an actual arctic map, just wintery.

Mars: red soil, maroon oceans.

Cyber: technology world after its owners abandoned it. Trees and stuff like at are evolved cyber organisms.

What other biomes do you guys envision?
 
I thought about an gaseous biome. You have like normal continents with lakes but the sea is not made out of water but clouds and gas.
 
I thought about an gaseous biome. You have like normal continents with lakes but the sea is not made out of water but clouds and gas.

that sounds really cool! or like colonizing a gas giant, the sea, the land and the orbital could represent different altitudes/densities of gas. That may actually need a scenario conversion to make the units and improvements logical.
 
I remember they released an interview a month or two before it came out. The reason they gave for the earth-like biomes was that it was too confusing otherwise...

That being said, I think 'confusing' is the feeling you should get at first when colonizing a planet.

What I'd like to see is an chaotic biome, one where the landmasses are semi-unstable. Maybe the actual hexes would change or it'd just be artwork. Still, I'd like to see rocks falling into the canyons/crevasses, the edges of land falling into the water, whirlpools. Scenery helps put the player into his environment; it lets him build the story.

Ooo! That also gives me another idea just now: What if they had a small feature where one of the landmasses was actually the floating skeleton of an alien water-behemoth or something? It could float around a bit and you could stage a lot of archeological digs on it or set up a special temporary site that would give you extra Harmony or science. You'd have to be careful in case someone used a planet carver to sink it or if it began break up in the brine.

I dunno. Just a thought.
 
I remember they released an interview a month or two before it came out. The reason they gave for the earth-like biomes was that it was too confusing otherwise...

That being said, I think 'confusing' is the feeling you should get at first when colonizing a planet.

What I'd like to see is an chaotic biome, one where the landmasses are semi-unstable. Maybe the actual hexes would change or it'd just be artwork. Still, I'd like to see rocks falling into the canyons/crevasses, the edges of land falling into the water, whirlpools. Scenery helps put the player into his environment; it lets him build the story.

Ooo! That also gives me another idea just now: What if they had a small feature where one of the landmasses was actually the floating skeleton of an alien water-behemoth or something? It could float around a bit and you could stage a lot of archeological digs on it or set up a special temporary site that would give you extra Harmony or science. You'd have to be careful in case someone used a planet carver to sink it or if it began break up in the brine.

I dunno. Just a thought.

floating skeleton biome is an awesome idea. reminds me of the Gith species living on the planetoid sized corpses of dead gods floating in the ether in Planecape/D&D. (someone will correct me with the details in 3... 2... 1...)

also would be cool is more fantatic worlds like the back of a floating turtle (a good excuse as to why the map might not be cylindrical) or the sea being space and land being asteroids, in some kind o asteroid belt.

While the "too confusing" arguement is valid in the betginning, I think that once the game is a bit older you can do this stuff as peopel will be used to all the other new things by then.
 
Thalassa biome. A young world with mostly shallow seas, and few ocean hexes. All organic-based resources can only be found in the shallow seas, the land is only useful for mineral resources and is composed of barren rock.
 
I think that it would be cool to have an option for mixed biomes. So that there might be a fungal area or a lush continent and so on.

With mixed biomes it could be possible to create all sorts of neat small mini-biomes. Like volcanic biome with lots of geothermal resources and basalt but with rugged broken terrain. Xeno-jungle biome with lots of marshes. Some could just be a bit more visualy and resource wise distinct, some could be really alien. Like a crystalline biome with really poor food yields but with excelent production.
 
A "Wet" or "Damp" biome.

A lot more marshes, rivers, lakes and forests, which would look more like jungles, give it a "rainy" vibe. Like a giant rain forest planet.

"Scarred".

A planet that has seen a lot of impacts, there would be huge ranges of those crater looking mountains and canyons. You would also be able to find a wealth of mine-able resources here.
 
Dead
Everything is just rocks, with few or no "live" natural resources (tubers, fungus, chitin, fruit etc.) Instead of forests, there are fields of obelisks. There would be a muted color theme, mostly just grays.
 
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