Actually you could accomplish that using Lua (at least for human-players). Just add some new windows and buttons with xml-elements. Then you can use commands from the Lua API to create and manage a secondary build queue. The biggest challenge would propably be how you can get the AI to use that new build queue?
I dont know how the ai would use it but my guess is that it will be like two cities on the same hexagon (production-wise). If it does work the ai will be forced to train units in one production queue, and buildings on the other.
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