My Game Keeps Crashing...

Yzman

Deity
Joined
Jul 18, 2002
Messages
3,219
Location
Illinois, USA
I can't progress beyond this turn and it is really starting to frustrate me.

Save is attached. I am trying to get achievements on this game.
 

Attachments

Just had a similar situation. War against India and the game crashes when I conquer Mumbai.
Tried to save and reload multiple times, attacked the city with different units, no chance: The moment Mumbai falls I am back to desktop.
 
I have just got this too. This is version 10.0.0.38, and I am capturing a US city. I captured four others in the preciding dozen turns, including capital just a couple of turns before, and that was fine, but this one causes a crash (and US has at least one other city, so nothing obvious about this city).

The attached save is from just before the crash.

ETA: It is not specific to that city. I loaded the game, and captured a city at the other end of the map belonging to China, and that made it crash too. I have not changed any policies recently, and it is quite a conicidence if both China and US happened to adopt the same policies at that time. Could it be some kind of win calculation error triggered by a change in ownership?
 

Attachments

Last edited:
I had the same issue with crashing (Epic with 12 civs on large map) I have now tried a game with all default options (large map, 10 civs, standard speed) -- still playing, but not finished yet. Do you have a different speed selected or a different amount of civs from the default for your map? Maybe we can all narrow this down somehow....

EDIT: I think it may have to do with map speed and some fraction that is not being carried correctly and crashing the game -- but this is just a generic guess, please shoot down this theory if you can.
 
EDIT: I think it may have to do with map speed and some fraction that is not being carried correctly and crashing the game -- but this is just a generic guess, please shoot down this theory if you can.

I've had an extended length game that got stuck with the crash-on-next-turn issue. I loaded a save from ~60 turns previous and did absolutely nothing except bum rush the spaceship parts, and was able to finish. The game lasted beyond the crash turn on the original game so something changed unrelated to the game settings. I made a thread about it awhile back.
 
I think there are different bugs being described here. For me, this is specifically when trying to capture a city (though I had the game crash on AIs turn in another game).

I am able to continue playing as long as I do not capture cities. I had another try, invading France and it crashed when I captured Paris. I am hoping I can still win on space race...

I am playing standard speed, standard map, the only possibly off things are Aztecs and abundant resources.

Hmm, maybe when the game crashes on the AI turn, it is because the AI has captured a city, and it is the same bug?
 
I am also having an issue with game crashes. It's happening more frequently now that the game is in a war in the Information Era. Unlike the posters above, it seems to happen when I move a support unit. But I can't make it 2 turns without the game crashing.

It was so frustrating (turns are long in the late game!) that I've quit playing Civ6 for now.
 
My game has now crashed after I accepted peace terms with France, so it is getting less stable. I am giving up Civ 6 for a while too. It sucks he enjoyment out if you think the game will crash at any moment, wasting tens of hours of your time.
 
These game crashes SUCK BIG TIME. Just did tons of micro-managing and then...back to desktop. Could reload the last autosave but then have to do all the actions again. Damn it.
 
For me, a pop up always comes up when the game crashes letting me know the crash data was submitted to Firaxis. I can hope, at least, that they are able to use the data to fix the game.

For now, I've moved onto other games.
 
hopefully they fix this soon, if not too busy counting the 100 million they seem to have made already on sales. lol
 
Back
Top Bottom