I'm trying to give the Legion unit the Hoplites ability of extra strength when next to another Legion. However, with the code below, it always triggers, regardless of having a unit next to it. I'm adding that ability on top of the Anti-melee ability created by isau for his Combined Tweaks mod. So the end result should be +10 against melee units (works) and +10 when next to another Legion.
Code:
INSERT INTO Tags
( Tag, Vocabulary ) VALUES
( 'CLASS_LEGION', 'ABILITY_CLASS' );
INSERT INTO TypeTags
( Type, Tag ) VALUES
( 'UNIT_ROMAN_LEGION', 'CLASS_LEGION' );
INSERT INTO TypeTags
( Type, Tag ) VALUES
( 'QUO_ABI_ANTI_MELEE', 'CLASS_LEGION' ),
( 'ABILITY_LEGION_PHALANX', 'CLASS_LEGION' );
-- Create a new ability that grants the Roman Legion an adjacency bonus to other Legions
-- Adjacent to another Legion?
INSERT INTO Requirements
( RequirementId, RequirementType, Likeliness, Inverse, Triggered ) VALUES
( 'REQ_LEGION_PHALANX_ABILITY', 'REQUIREMENT_PLOT_ADJACENT_FRIENDLY_UNIT_TYPE_MATCHES', 0, 0, 0 );
INSERT INTO RequirementArguments
( RequirementId, Name, Type, Value, Extra, SecondExtra ) VALUES
( 'REQ_LEGION_PHALANX_ABILITY', 'UnitType', 'ARGTYPE_IDENTITY', 'UNIT_ROMAN_LEGION', NULL, NULL );
INSERT INTO RequirementSets
( RequirementSetId, RequirementSetType ) VALUES
( 'REQSET_LEGION_PHALANX_ABILITY', 'REQUIREMENTSET_TEST_ALL' );
INSERT INTO RequirementSetRequirements
( RequirementSetId, RequirementId ) VALUES
( 'REQSET_LEGION_PHALANX_ABILITY', 'REQ_LEGION_PHALANX_ABILITY' );
-- The modifier
INSERT INTO Modifiers
( ModifierId, ModifierType, RunOnce, Permanent, OwnerRequirementSetId, SubjectRequirementSetId ) VALUES
( 'LEGION_PHALANX_ABILITY', 'MODIFIER_UNIT_ADJUST_COMBAT_STRENGTH', 0, 0, NULL, 'REQSET_LEGION_PHALANX_ABILITY' );
INSERT INTO ModifierArguments
( ModifierId, Name, Type, Value, Extra, SecondExtra ) VALUES
( 'LEGION_PHALANX_ABILITY', 'Amount', 'ARGTYPE_IDENTITY', '10', NULL, NULL );
-- Create the ability
INSERT INTO Types
( Type, Kind ) VALUES
( 'ABILITY_LEGION_PHALANX', 'KIND_ABILITY' );
INSERT INTO UnitAbilities
( UnitAbilityType, Name, Description, Inactive ) VALUES
( 'ABILITY_LEGION_PHALANX', 'LOC_ABILITY_LEGION_PHALANX_NAME', 'LOC_ABILITY_LEGION_PHALANX_DESCRIPTION', 0 );
INSERT INTO UnitAbilityModifiers
( UnitAbilityType, ModifierId ) VALUES
( 'ABILITY_LEGION_PHALANX', 'LEGION_PHALANX_ABILITY' );
-- Add a string to describe the ability in combat previews
INSERT INTO ModifierStrings
( ModifierId, Context, Text ) VALUES
( 'LEGION_PHALANX_ABILITY', 'Preview', 'LOC_ABILITY_LEGION_PHALANX_MODIFIER_DESCRIPTION' );