With the preveiw info that's just been released, I thought that diplomacy could revisited a bit. See the new info here:
http://forums.civfanatics.com/showthread.php?t=108315
So now that we know we can basically create our own govs from scratch, I think it'd be pretty cool to introduce diplomacy options foor adjusting your gov. Here are a few thoughts:
1. Democratic Reform- Let's say your a free democratic civ with great legal and civil rights system. The country beside you however is still run by a dictator and still has state sponsored slavery. You should be able to demand that this nation undergo democratic reforms. If that nation agrees to this, their democracy slider will slide like 2 notches to the left or something. In return, the two nations will now be on better terms diplomatically and will have a greater chance of signing diplomatic deals. But if the nation refuses reforms, it's slider will go one more to the right towards dictator like policies and the two civs will be on worst terms than before. Eventually this could become a cause for war.
2. Trade policies- There will also be a slider for your economy, either free market or central planning. This could give way to what I think should be more advanced trading options in Civ 4. Trade should be represented by a number of treaties in Civ 4. First off you should have to sign a trade treaty with a civ. You should then get a set amount of income for that treaty based on how long it's been in place, the state of the two signee's economies (whether their state controlled or free market, with free market getting more money out of it), the wealth of your cities and so on. You could then sign other treaties as the two civs become closer, including reduced tariffs, limited tariffs and finally a free trade agreement, which would bring in alot of cash. This would make defending your allies and coming to their aid more important because your two economies rely on each other. You could also ask same as #1 for that civ to open up their economy a bit(free market reforms) so that you can both benefit.
3. Stop persecution- We know religion will be a big part of civ 4. We also now know that religous tolerance is one of the things you can pick on, whether allowing religions or not. Assuming we have minority religions in Civ, which would be like if the Japanese population is 70% Buddist and 30% Islamic. Let's say Japan is suppressing the Islamic minority but not the majority, allowing Buddist cerimonies but not Islamic. Your country is 80% Islamic and is not happy about this, cause Japan is right on your border. You should be able to demand greater religous freedoms for those people. The outcome would be the same as #1. Either they say yes and their slider moves accordingly, with an improvement of relations or they say no, relations worsen and the slider either stays the same or they persecute them even further.
So that's it. Basically I think foriegn governments should be able to try to interfere in other countries internal politics. God knows that happens enough in the real world. I think it could add a cool dimension to Civ diplomacy and international relations. I also do think that increased trade options should be included in Civ 4.
http://forums.civfanatics.com/showthread.php?t=108315
So now that we know we can basically create our own govs from scratch, I think it'd be pretty cool to introduce diplomacy options foor adjusting your gov. Here are a few thoughts:
1. Democratic Reform- Let's say your a free democratic civ with great legal and civil rights system. The country beside you however is still run by a dictator and still has state sponsored slavery. You should be able to demand that this nation undergo democratic reforms. If that nation agrees to this, their democracy slider will slide like 2 notches to the left or something. In return, the two nations will now be on better terms diplomatically and will have a greater chance of signing diplomatic deals. But if the nation refuses reforms, it's slider will go one more to the right towards dictator like policies and the two civs will be on worst terms than before. Eventually this could become a cause for war.
2. Trade policies- There will also be a slider for your economy, either free market or central planning. This could give way to what I think should be more advanced trading options in Civ 4. Trade should be represented by a number of treaties in Civ 4. First off you should have to sign a trade treaty with a civ. You should then get a set amount of income for that treaty based on how long it's been in place, the state of the two signee's economies (whether their state controlled or free market, with free market getting more money out of it), the wealth of your cities and so on. You could then sign other treaties as the two civs become closer, including reduced tariffs, limited tariffs and finally a free trade agreement, which would bring in alot of cash. This would make defending your allies and coming to their aid more important because your two economies rely on each other. You could also ask same as #1 for that civ to open up their economy a bit(free market reforms) so that you can both benefit.
3. Stop persecution- We know religion will be a big part of civ 4. We also now know that religous tolerance is one of the things you can pick on, whether allowing religions or not. Assuming we have minority religions in Civ, which would be like if the Japanese population is 70% Buddist and 30% Islamic. Let's say Japan is suppressing the Islamic minority but not the majority, allowing Buddist cerimonies but not Islamic. Your country is 80% Islamic and is not happy about this, cause Japan is right on your border. You should be able to demand greater religous freedoms for those people. The outcome would be the same as #1. Either they say yes and their slider moves accordingly, with an improvement of relations or they say no, relations worsen and the slider either stays the same or they persecute them even further.
So that's it. Basically I think foriegn governments should be able to try to interfere in other countries internal politics. God knows that happens enough in the real world. I think it could add a cool dimension to Civ diplomacy and international relations. I also do think that increased trade options should be included in Civ 4.