New Tech: Alchemy

Should there be Alchemy Technology in this game or any mod?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 1 100.0%

  • Total voters
    1
Joined
Jan 10, 2019
Messages
2,839
I'm working on a mod (Actually a second version, i've already released one), now working on tech tree and came up with an idea that there could be Alchemy tech in the Middle Ages.

Name: Alchemy
Prerequisite: Education
Era: Medieval
Effects:
- Reveals niter
- Enabled building: Hospital OR Apothecary (city center building, +1 housing and amenity, requires minimum population of 7)
Leads to: Gunpowder

Should this technology exists at all?

This question is rather silly afterall :P
 
although alchemy itself was useless, the tools like the allembic still certainly were not. maybe "glassware"? that would certainly fit in with the other technologies.
 
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