Cuthbert Calc
Chieftain
I happen to like the challenge of resource-poor maps, and yet I also get a kick out of real-world based maps. So... I thought I'd try Newfoundland!
This was my first attempt at mapmaking. I'm quite pleased with the way it turned out, except that I didn't realize that you couldn't change the civilizations once you've started. So I'm stuck with seven random civilizations, instead of the selection I had in mind (England, France, Vikings, Americans, Native Americans, Maya, and Inca).
If anybody knows if there's a way to make that change, let me know. Also, the resources may need adjustment. I've tried to put some basic resources around each starting point (using resources that might realistically be found in Newfoundland, plus a few substitutes), but I don't know if it's really very well balanced. I'd love to see a version of this tweaked for playability!
View attachment 196529
This was my first attempt at mapmaking. I'm quite pleased with the way it turned out, except that I didn't realize that you couldn't change the civilizations once you've started. So I'm stuck with seven random civilizations, instead of the selection I had in mind (England, France, Vikings, Americans, Native Americans, Maya, and Inca).
If anybody knows if there's a way to make that change, let me know. Also, the resources may need adjustment. I've tried to put some basic resources around each starting point (using resources that might realistically be found in Newfoundland, plus a few substitutes), but I don't know if it's really very well balanced. I'd love to see a version of this tweaked for playability!
View attachment 196529