Ploe, clear out your inbox :P

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Gerikes

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All that it does is that you put it into the folder where all the sources for the SDK are, and it checks all the files for any that have changed from their original. It then creates a folder one subdirectory down and places all the files in there.

It does this by using a checksum from the original files. You just double-click and it should run. This, however, assumes you have python actually installed on your computer. It's not just enough to have Civ4 because Civ4 comes with python libraries as files, but doesn't actually install a runnable python environment into your system.

BTW, it won't be compatible with the Warlords SDK.
 
Cleared my inbox, sorry for that. I used the script in the WH folder but all it did was creating an emty folder named modified sources(but I'm pretty sure that dll was modified:confused:

Edit: ah, understand, NOT the compiled dll right?

Edit2: Very good idea for a thread btw. Just glad it's not in the ccmain forum:lol:
 
Yeah. The idea is that it takes from all the changed files in the SDK sources that have been modified from the original SDK sources. This way, when posting the source files you can just post the changed ones rather than all of them.

Edit2: Very good idea for a thread btw. Just glad it's not in the ccmain forum

I was trying to avoid Zulu biting my head off :P
 
Heh,
ok. I hope I get all the sourcefiles together for the next and final upload for civ vanilla.
WH is already running with Warlords, yeah! -and seemingly with better performance though I'll have to check it a little more:)
 
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