DDT::AnimationGraph::Root Layers DDT::AnimationGraph::Selector[4] OrphanLayers ActivateMask uint32 DDT::AnimationGraph::Selector Data uint8* Items DDT::AnimationGraph::Selector::Item* Text String::Global ItemCount ID int32 PosX PosY Type DDT::AnimationGraph::SelectorType uint8 DDT::AnimationGraph::Selector::Item Offset m_sz ptr64<char> char m_Storage Ptr64Support::Storage<char> ptr char* DDT::AnimationGraph::Sequence DataName DDT::AnimationGraph::SequenceType DataID DDT::StateGraph::Node FirstChild DDT::StateGraph::Node* NextSibling DDT::StateGraph::Root FirstOrphanChild OrphanID MaxDecisionCount DDT::StateGraph::SourceNode StateName StateNameHash DDT::StateGraph:

estinationNode BlendDuration float Loop bool RandomOffset ContinueOffset DDT::StateGraph::AnimationGraphNode Graph PercentChance uint16 uint64 String::BasicT<Platform::StaticHeapAllocator<5, 0>, String::ASCII> FGXVector3 x y z BLP:

ackage m_nContentVersionNumber m_VBs BLP::BLPVector<BLP::VertexBufferEntry> m_IBs BLP::BLPVector<BLP::IndexBufferEntry> m_Textures BLP::BLPVector<BLP::TextureEntry> m_Animations BLP::BLPVector<BLP::AnimationEntry> m_Blobs BLP::BLPVector<BLP::BlobEntry> m_TBuffers BLP::BLPVector<BLP::TBufferEntry> m_StructuredBuffers BLP::BLPVector<BLP::StructuredBufferEntry> m_StringTable BLP::BLPVector<BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>> m_kExtensibleCollection FGXModel::UserDataCollection m_Entries BLP::BLPVector<BLP:

ackage::EntryMap> BLP::VertexBufferEntry m_nFormat m_nVertexCount m_hGraphicsHandle m_nNameHash m_nOffset m_nSize m_mFlags m_Name String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII> m_pStorage BLP::RuntimePtrVoid m_pAllocator Types::Vector<BLP::VertexBufferEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> m_kBlock LinearAlloc::LinearBlock<BLP::VertexBufferEntry> m_nCurrSize pBlock ptr64<BLP::VertexBufferEntry> nElements Ptr64Support::Storage<BLP::VertexBufferEntry> BLP::VertexBufferEntry* BLP::IndexBufferEntry m_nBytesPerIndex m_nIndexCount Types::Vector<BLP::IndexBufferEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::IndexBufferEntry> ptr64<BLP::IndexBufferEntry> Ptr64Support::Storage<BLP::IndexBufferEntry> BLP::IndexBufferEntry* BLP::TextureEntry m_TextureClass m_eFormat m_nHeight m_nWidth m_nDepth m_eType m_nArraySize m_nMips m_vChannelScales FGXVector4 Types::Vector<BLP::TextureEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::TextureEntry> ptr64<BLP::TextureEntry> Ptr64Support::Storage<BLP::TextureEntry> BLP::TextureEntry* BLP::AnimationEntry m_pAnimationFile void* Types::Vector<BLP::AnimationEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::AnimationEntry> ptr64<BLP::AnimationEntry> Ptr64Support::Storage<BLP::AnimationEntry> BLP::AnimationEntry* BLP::BlobEntry m_nBlobType Types::Vector<BLP::BlobEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::BlobEntry> ptr64<BLP::BlobEntry> Ptr64Support::Storage<BLP::BlobEntry> BLP::BlobEntry* Types::Vector<BLP::TBufferEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::TBufferEntry> ptr64<BLP::TBufferEntry> Ptr64Support::Storage<BLP::TBufferEntry> BLP::TBufferEntry* BLP::StructuredBufferEntry m_nElementSize m_nElementCount Types::Vector<BLP::StructuredBufferEntry, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::StructuredBufferEntry> ptr64<BLP::StructuredBufferEntry> Ptr64Support::Storage<BLP::StructuredBufferEntry> BLP::StructuredBufferEntry* Types::Vector<BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>> ptr64<BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>> Ptr64Support::Storage<BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>> BLP::BLPPtr<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>>* m_Data BLP::BLPVector<BLP::BLPPtr<FGXModel::IUserData>> Types::Vector<BLP::BLPPtr<FGXModel::IUserData>, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::BLPPtr<FGXModel::IUserData>> ptr64<BLP::BLPPtr<FGXModel::IUserData>> Ptr64Support::Storage<BLP::BLPPtr<FGXModel::IUserData>> BLP::BLPPtr<FGXModel::IUserData>* BLP:

ackage::EntryMap nNameHash pEntry BLP::BLPPtr<BLP:

ackageAssetEntry> Types::Vector<BLP:

ackage::EntryMap, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP:

ackage::EntryMap> ptr64<BLP:

ackage::EntryMap> Ptr64Support::Storage<BLP:

ackage::EntryMap> BLP:

ackage::EntryMap* TypeInfoStripe m_Types Types::Vector<TypeInfoStripe::TypeVersion, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticTempHeapFallbackAllocator<45, 0>>>> m_Enums Types::Vector<TypeInfoStripe::EnumVersion, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticTempHeapFallbackAllocator<45, 0>>>> TypeInfoStripe::TypeVersion m_sTypeName m_sUnderlyingTypeName m_Fields Types::Vector<TypeInfoStripe::FieldVersion, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticTempHeapFallbackAllocator<45, 0>>>> m_uiVersion m_uiSize m_uiTypeTraitFlags LinearAlloc::LinearBlock<TypeInfoStripe::TypeVersion> ptr64<TypeInfoStripe::TypeVersion> Ptr64Support::Storage<TypeInfoStripe::TypeVersion> TypeInfoStripe::TypeVersion* TypeInfoStripe::EnumVersion m_Constants Types::Vector<TypeInfoStripe::EnumVersion::EnumConstant, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticTempHeapFallbackAllocator<45, 0>>>> LinearAlloc::LinearBlock<TypeInfoStripe::EnumVersion> ptr64<TypeInfoStripe::EnumVersion> Ptr64Support::Storage<TypeInfoStripe::EnumVersion> TypeInfoStripe::EnumVersion* BLP::BigDataEntry m_p ptr64<Types:

tr64Support::VoidType> Ptr64Support::Storage<void> BLP::GPUResourceEntry w BLP:

ackageAssetEntry m_BigData BLP::BLPVector<BLP::BigDataDependency> ptr64<BLP:

ackageAssetEntry> Ptr64Support::Storage<BLP:

ackageAssetEntry> BLP:

ackageAssetEntry* PackagePtr64<BLP:

ackageAssetEntry> BLP::BigDataDependency eType BLP::BigDataType nIndex Types::Vector<BLP::BigDataDependency, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<BLP::BigDataDependency> ptr64<BLP::BigDataDependency> Ptr64Support::Storage<BLP::BigDataDependency> BLP::BigDataDependency* LeaderHeadPackageEntry render_nodes BLP::BLPVector<LeaderHeadPackageEntry::RenderNode> unwrap_render_nodes transparent_render_nodes shadow_nodes bounding_verts BLP::BLPVector<FGXVector3> wig_passes BLP::BLPVector<LeaderHeadPackageEntry::WigPass> behavior_desc FGXModelFramework::BehaviorDesc game_cam_info LeaderHeadPackageEntry::CamInfo ao_params LeaderHeadPackageEntry::AOParams bigdata_strand_cps uncompressed_texture_size actual_texture_size bloom_strength bloom_threshold extra_exposure_range film_grain_strength film_grain_tx_entry has_film_grain LeaderHeadPackageEntry::RenderNode base_vert start_index n_prims h_vb h_ib n_tx_entries tx_entries uint16[31] tx_slot_names uint32[31] bone_transform_index bone_transform_count method_hash translucency_color force_transparency Types::Vector<LeaderHeadPackageEntry::RenderNode, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<LeaderHeadPackageEntry::RenderNode> ptr64<LeaderHeadPackageEntry::RenderNode> Ptr64Support::Storage<LeaderHeadPackageEntry::RenderNode> LeaderHeadPackageEntry::RenderNode* Types::Vector<FGXVector3, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<FGXVector3> ptr64<FGXVector3> Ptr64Support::Storage<FGXVector3> FGXVector3* LeaderHeadPackageEntry::WigPass n_strands n_segs thickness taper_start_thickness taper_start color color2 accent_color accent_color2 accent_mix gloss_power diffuse_mix clump_width n_hairs_per_clump clump_profile uint8[8] Types::Vector<LeaderHeadPackageEntry::WigPass, LinearAlloc:

efaultStatic<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<52, 0>>>> LinearAlloc::LinearBlock<LeaderHeadPackageEntry::WigPass> ptr64<LeaderHeadPackageEntry::WigPass> Ptr64Support::Storage<LeaderHeadPackageEntry::WigPass> LeaderHeadPackageEntry::WigPass* m_pDSG PackagePtr64<DDT::StateGraph::Root> m_Timelines TimelineSet Types::Vector<FGXModelFramework::BehaviorDesc::AnimationDesc, Types::LinearAlloc:

efaultPackage> m_SpecialBoneIDs Types::Vector<int32, Types::LinearAlloc:

efaultPackage> m_SpecialBoneOffsets Types::Vector<FGXMatrixRow, Types::LinearAlloc:

efaultPackage> m_MeshBindingBoneIDs m_BoneLabels Types::Vector<Types:

air<uint32,uint32>, Types::LinearAlloc:

efaultPackage> m_MeshBindings Types::Vector<FGXModelFramework::BehaviorDesc::MeshBinding, Types::LinearAlloc:

efaultPackage> m_SlotBindings Types::Vector<FGXModelFramework::BehaviorDesc::SlotBinding, Types::LinearAlloc:

efaultPackage> m_ModelInfo Types::Vector<FGXModelFramework::BehaviorDesc::ModelInfo, Types::LinearAlloc:

efaultPackage> m_GrannyModels Types::Vector<PackagePtr64<Granny:

ackageModel>, Types::LinearAlloc:

efaultPackage> m_nDSGAnimationSlots m_nDSGAnimationBindings ptr64<DDT::StateGraph::Root> Ptr64Support::Storage<DDT::StateGraph::Root> DDT::StateGraph::Root* Triggers Types::Vector<TimelineSet::Trigger, Types::LinearAlloc:

efaultPackage> Timelines Types::Vector<TimelineSet::Timeline, Types::LinearAlloc:

efaultPackage> Name TimelineSet::Trigger StartTime Duration SpecialBoneIndex AttachmentPointNameHash TimelineSet::Trigger::TriggerData LinearAlloc::LinearBlock<TimelineSet::Trigger> ptr64<TimelineSet::Trigger> Ptr64Support::Storage<TimelineSet::Trigger> TimelineSet::Trigger* TimelineSet::Timeline TimelineID TriggerStart TriggerCount LinearAlloc::LinearBlock<TimelineSet::Timeline> ptr64<TimelineSet::Timeline> Ptr64Support::Storage<TimelineSet::Timeline> TimelineSet::Timeline* FGXModelFramework::BehaviorDesc::AnimationDesc nSourceType nSourceIndex LinearAlloc::LinearBlock<FGXModelFramework::BehaviorDesc::AnimationDesc> ptr64<FGXModelFramework::BehaviorDesc::AnimationDesc> Ptr64Support::Storage<FGXModelFramework::BehaviorDesc::AnimationDesc> FGXModelFramework::BehaviorDesc::AnimationDesc* LinearAlloc::LinearBlock<int32> ptr64<int32> Ptr64Support::Storage<int32> int32* FGXMatrixRow mRow0 mRow1 mRow2 mRow3 LinearAlloc::LinearBlock<FGXMatrixRow> ptr64<FGXMatrixRow> Ptr64Support::Storage<FGXMatrixRow> FGXMatrixRow* LinearAlloc::LinearBlock<Types:

air<uint32,uint32>> ptr64<Types:

air<uint32,uint32>> Ptr64Support::Storage<Types:

air<uint32,uint32>> Types:

air<uint32,uint32>* FGXModelFramework::BehaviorDesc::MeshBinding nFromSkeleton nToSkeleton nToStart nFromStart nFromCount nToCount nTransformElementsPerBone nStateMask _PAD LinearAlloc::LinearBlock<FGXModelFramework::BehaviorDesc::MeshBinding> ptr64<FGXModelFramework::BehaviorDesc::MeshBinding> Ptr64Support::Storage<FGXModelFramework::BehaviorDesc::MeshBinding> FGXModelFramework::BehaviorDesc::MeshBinding* FGXModelFramework::BehaviorDesc::SlotBinding nSlotIndex nItemIndex LinearAlloc::LinearBlock<FGXModelFramework::BehaviorDesc::SlotBinding> ptr64<FGXModelFramework::BehaviorDesc::SlotBinding> Ptr64Support::Storage<FGXModelFramework::BehaviorDesc::SlotBinding> FGXModelFramework::BehaviorDesc::SlotBinding* FGXModelFramework::BehaviorDesc::ModelInfo nBoneLabelCount nBoneLabelStart nSpecialBoneStart nSpecialBoneCount nMeshBindingStart nMeshBindingCount LinearAlloc::LinearBlock<FGXModelFramework::BehaviorDesc::ModelInfo> ptr64<FGXModelFramework::BehaviorDesc::ModelInfo> Ptr64Support::Storage<FGXModelFramework::BehaviorDesc::ModelInfo> FGXModelFramework::BehaviorDesc::ModelInfo* Granny:

ackageModel m_Model granny_model m_ModelSkeleton Granny:

ackageSkeleton m_ModelName PackagePtr64<Granny:

ackageModel> Ptr64Support::Storage<Granny:

ackageModel> LinearAlloc::LinearBlock<PackagePtr64<Granny:

ackageModel>> ptr64<PackagePtr64<Granny:

ackageModel>> Ptr64Support::Storage<PackagePtr64<Granny:

ackageModel>> PackagePtr64<Granny:

ackageModel>* film_gate_width film_gate_height focal_len env_rotation_x env_rotation_y env_rotation_z mat power scale radius DataValues uint32[2] ptr64<Granny:

ackageModel> Granny:

ackageModel* const char* Skeleton granny_skeleton* InitialPlacement granny_transform MeshBindingCount MeshBindings granny_model_mesh_binding* ExtendedData granny_variant granny_skeleton BoneCount Bones granny_bone* LODType Flags Position float[3] Orientation float[4] ScaleShear float[3][3] granny_data_type_definition* Object m_Skeleton m_SkeletonName m_Bones Types::Vector<granny_bone, Types::LinearAlloc:

efaultPackage> m_BoneNames Types::Vector<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>, Types::LinearAlloc:

efaultPackage> granny_bone ParentIndex LocalTransform InverseWorld4x4 float[4][4] LODError LinearAlloc::LinearBlock<granny_bone> ptr64<granny_bone> Ptr64Support::Storage<granny_bone> LinearAlloc::LinearBlock<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>> ptr64<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>> Ptr64Support::Storage<String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>> String::BasicT<Serialization::StaticPackageAllocator<Platform::StaticHeapAllocator<5, 0>>, String::ASCII>* TypeInfoStripe::FieldVersion m_sFieldName m_uiAddress LinearAlloc::LinearBlock<TypeInfoStripe::FieldVersion> ptr64<TypeInfoStripe::FieldVersion> Ptr64Support::Storage<TypeInfoStripe::FieldVersion> TypeInfoStripe::FieldVersion* TypeInfoStripe::EnumVersion::EnumConstant sName iValue LinearAlloc::LinearBlock<TypeInfoStripe::EnumVersion::EnumConstant> ptr64<TypeInfoStripe::EnumVersion::EnumConstant> Ptr64Support::Storage<TypeInfoStripe::EnumVersion::EnumConstant> TypeInfoStripe::EnumVersion::EnumConstant* Serialization:

ackageAllocation byStripe byAllocType byPadding uint8[4] wParentAlloc dwOffset dwAllocSize dwElementCount qwUserData sTypeName Unknown Normal Weighted Composite Additive Animation Timeline Material State VB IB TEXTURE ANIMATION BLOB TBUFFER STRUCTUREDBUFFER h: