Craterus22
King
- Joined
- Oct 7, 2001
- Messages
- 700
Swapping out religion for politics may be a viable option for modern age scenerios... it seems to be tougher to come up with age-spanning political ideologies... but we can try!
I may get the game next week or next month depending on reviews of the game and whether or not it will run on my laptop (and as a last resort whether or not it will run on my ATI desktop).
But while reading Sulla's great(!) walk through - I was thinking that the spread of politics could play just as well as the spread of religion.
Please feel free to use this thread to discuss if you think it would be possible to do and/or what types of political "faiths" would be cool adds to the game.
edited with suggestions from the thread...
A number of political mod ideas come to mind:
1a. American Modern Civil War scenerio (includes mexico, canada, and edge of european union on map)
1b. Modern World War scenerios
War in the 80's
or maybe War in 2005 and Beyond!!!
2. Generic Political Faction Mod (for regular full game):
There need to be at least two early game factions so that there will be conflict setup.
So what do you think? A good idea? Feel free to add alternative political parties to add or replace in the list.
Political buildings would probably have to substitute similar religious buildings: perhaps Political Party HQ, Political Action Commitee, etc...
Great Religous Leaders would give way to Great Politicians
For earth maps the politics could be tied to resources to place the correct starting locations...
For the Generic mod - I would probably suggest having two or three early political faiths: Democratic, Monarchy, and maybe Conservatism? Then have the remaining faiths added much later...
I may get the game next week or next month depending on reviews of the game and whether or not it will run on my laptop (and as a last resort whether or not it will run on my ATI desktop).
But while reading Sulla's great(!) walk through - I was thinking that the spread of politics could play just as well as the spread of religion.
Please feel free to use this thread to discuss if you think it would be possible to do and/or what types of political "faiths" would be cool adds to the game.
edited with suggestions from the thread...
A number of political mod ideas come to mind:
1a. American Modern Civil War scenerio (includes mexico, canada, and edge of european union on map)
- Libertarian
- Democratic
- Republican
- Green
- European Socialists (or whatever the most popular party is)
- Party of the Democratic Revolution (or one of the main parties of Mexico)
- New Democratic Party (or another major party of Canada)
1b. Modern World War scenerios
War in the 80's
- Capitalism (USA, Japan, and the usual suspects)
- Communism (USSR and China)
- NATO (USA, UK, France, etc)
- Warsaw Pact (USSR group)
- Theocratic (Select Middle-eastern countries, along with some overlap to Cap/NATO and Pact)
or maybe War in 2005 and Beyond!!!
- Capitalism (USA, Japan, and the usual suspects)
- Communism (China)
- NATO (USA, UK, France, etc)
- European Socialists (European Union)
- Islamofascist (Select Middle-eastern countries, along with some overlap to Cap/NATO)
2. Generic Political Faction Mod (for regular full game):
- Noble Class (early-game)
- Democrate(early-game)
- Theocrate (early-game)
- Republican (mid-game)
- Nationalist (mid-game)
- Conservative (late-game)
- Liberal (late-game)
- Imperialism (early-game)
- Autocratic (early-game)
- Democratic (early-game)
- Socialism (mid-game)
- Nationalism (mid-game)
- Communism(late-game)
- Conservatism (late-game)
- Royal Class (early-game)
- Dictatoral (early-game)
- Theocratic (early-game)
- Socialism (mid-game)
- Nationalism (mid-game)
- Conservative Right (late-game)
- Liberal Left (late-game)
There need to be at least two early game factions so that there will be conflict setup.
So what do you think? A good idea? Feel free to add alternative political parties to add or replace in the list.
Political buildings would probably have to substitute similar religious buildings: perhaps Political Party HQ, Political Action Commitee, etc...
Great Religous Leaders would give way to Great Politicians
For earth maps the politics could be tied to resources to place the correct starting locations...
For the Generic mod - I would probably suggest having two or three early political faiths: Democratic, Monarchy, and maybe Conservatism? Then have the remaining faiths added much later...