ChrTh
Happy Yule!
As many Civ3 and Civ4 players have learned, expansion through warfare is typically necessary to win the game, especially on the higher levels. Since warfare typically slows down your country's advance (you're building units instead of libraries and banks), it's a good idea to make sure others are fighting as well otherwise they beat you to Space--or beat you with Tanks.
My question for the GalCiv crew is, then: is this true in GalCiv2? Can one expand and settle (and win) without resorting to war to pursue your aims? Yes, war may come, but is it a pre-requisite for victory? And does the level of play influence the answer?
Thanks for any input.
My question for the GalCiv crew is, then: is this true in GalCiv2? Can one expand and settle (and win) without resorting to war to pursue your aims? Yes, war may come, but is it a pre-requisite for victory? And does the level of play influence the answer?
Thanks for any input.