Hi have a very quick question:
do you know how planetfall manages to render the seafungus below the water line? whenever i place a feature that is below the waterline in another mod it does not get rendered.
edit: i already found my answer: it needs to have <TileArtType>TILE_ART_TYPE_HALF_TILING</TileArtType> any other tiling method will result in it not being rendered under water.
do you know how planetfall manages to render the seafungus below the water line? whenever i place a feature that is below the waterline in another mod it does not get rendered.
edit: i already found my answer: it needs to have <TileArtType>TILE_ART_TYPE_HALF_TILING</TileArtType> any other tiling method will result in it not being rendered under water.