Twonky said:I must say I am a bit surprised with this, Paul#42 - and a little flattered too. I was rather conviced that my early extra-settler (who founded Orleans in 3100bc by those fp-wheats) was mainly responsible for my high worker-count.
Maybe the switching of governments didn´t pay out in the end? After all, the towns by the fp-wheat grew faster than they shrinked due to worker builds in despotism already. How many turns did you miss due to anarchy?
Did you remember to disband your military near the end to use these extra-shields?
In hindsight, I would say with a 4-turn settler factory at hand it is profitable to build a further town as long as it will have produced more than 2 workers by 1000bc as this is what Paris could do alternatively.
I must admit I played quite sloppy. A more focused approach should have brought some more workers. But that's why reloading doesn't improve your game (at least for me) - you get bored
I had just two turns of anarchy, if I had revolted via TBP (one of the things you forget when replaying) it would have been one. I also had that early settler from a hut.
I had few warriors at the end, but unit support was not the problem. I cash rushed till the very last turn and had +gpt at 0-research. Maybe I started rushing too late.
However I made some mistakes like pop-rushing which didn't pay off. I still do think monarchy is superior for this task but I didn't play too well
Maybe someone else tries a replay with monarchy?
@Rik
If we get another worker-quest - make it a little shorter, 2-3 hours for a quick game was too much to concentrate for me And commanding fifty workers takes its time...