SerialEventCityDestroyed

qqqbbb

Prince
Joined
Sep 25, 2010
Messages
530
SerialEventCityDestroyed(Vector2 hexPos, PlayerID player, int cityID, PlayerID newPlayer)
Can we use cityID to get any info about destroyed city? We can't get pointer to the city since it's destroyed.
 
If you need info about the destroyed city, you'll need to cache it beforehand (eg at the start of a player's turn) - do NOT attempt to cache the city pointer!!!
 
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