oldStatesman said:
Doesn't make sense, but hey, the hoggish memory usage by the game code doesn't make sense either...
Hehe, using an overly large swap file is a one-way-approach: Yes, you WILL be able to do any actions for a couple of turns more - but afterwards it's getting even harder, since Windows has to fetch something from disk with increasing probability.
One can trust Windows to a certain degree here: By default, the page file has no fixed size at all but increases and shrinks as necessary - and it will never, ever grow to 15 GB (unless you have 10 GB of real memory which presumably nobody among us does).
@Ray Patterson
The ideal combination would be to have three disks and hving the system (Windows), the applications/games and the swap file seperated on those three (data like images and music could be stored on the 3rd, too). That way, you reduce the probability that windows needs to access different files on the same drive at the same time, forcing the read/write head to move around and wasting time for seeking.
With two drives, it depends where you have CIV installed. If you use the default path, it shares the same partition with Windows, so putting a page file (with a fixed size resulting in a slight performance improvement) ONLY on the other drive would be an excellent idea.
Inhowfar the CIV cache and it's position plays a role here, I cannot really judge, sorry.