For whatever reason I can't get it to work. This is the example I'm testing it with and I'm kinda stumped as to what exactly is wrong. The effect is present in-game, but the description doesn't show up.
It basically just gives PROMOTION_CLASS_MELEE units an extra 15 strength vs anti-cavalry units. I've tried supplying the <UpdateText> file as both XML and SQL and neither was shown in-game.
Here's the main functionality file (Troubleshooter.sql):
Here is the XML version of the text file (Troubleshooter_Text.xml):
And here is the SQL version of it (Troubleshooter_Text.sql):
Finally, this is what the Modinfo file looks like:
It basically just gives PROMOTION_CLASS_MELEE units an extra 15 strength vs anti-cavalry units. I've tried supplying the <UpdateText> file as both XML and SQL and neither was shown in-game.
Here's the main functionality file (Troubleshooter.sql):
Code:
--Types Tables entries
INSERT INTO Types (Type, Kind)
VALUES ('METT_ABILITY_EXAMPLE', 'KIND_ABILITY');
INSERT INTO UnitAbilities (UnitAbilityType, Name, Description, Inactive, ShowFloatTextWhenEarned)
VALUES ('METT_ABILITY_EXAMPLE', 'LOC_METT_ABILITY_EXAMPLE_NAME', 'LOC_METT_ABILITY_EXAMPLE_DESCRIPTION', '0', '0');
INSERT INTO TypeTags (Type, Tag)
VALUES ('METT_ABILITY_EXAMPLE', 'CLASS_MELEE');
--Modifier Tables entries
INSERT INTO UnitAbilityModifiers (UnitAbilityType, ModifierId)
VALUES ('METT_ABILITY_EXAMPLE', 'METT_ABILITY_EXAMPLE_MODIFIER');
INSERT INTO Modifiers (ModifierId, ModifierType, SubjectRequirementSetId)
VALUES ('METT_ABILITY_EXAMPLE_MODIFIER', 'MODIFIER_UNIT_ADJUST_COMBAT_STRENGTH', 'ANTI_SPEAR_OPPONENT_REQUIREMENTS');
INSERT INTO ModifierArguments (ModifierId, Name, Value)
VALUES ('METT_ABILITY_EXAMPLE_MODIFIER', 'Amount', '15');
Here is the XML version of the text file (Troubleshooter_Text.xml):
Code:
<?xml version="1.0" encoding="UTF-8"?>
<GameData>
<LocalizedText>
<!-- Name -->
<Row Tag="LOC_METT_ABILITY_EXAMPLE_NAME" Language="en_US">
<Text>Strong Against Specialists</Text>
</Row>
<!-- Description -->
<Row Tag="LOC_METT_ABILITY_EXAMPLE_DESCRIPTION" Language="en_US">
<Text>+10 [ICON_Strength]Damage against Specialist Melee Units</Text>
</Row>
</LocalizedText>
</GameData>
And here is the SQL version of it (Troubleshooter_Text.sql):
Code:
INSERT INTO LocalizedText (Language, Tag, Text)
VALUES ('en_US', 'LOC_METT_ABILITY_EXAMPLE_NAME', 'Strong Against Anti-Cavalry'),
('en_US', 'LOC_METT_ABILITY_EXAMPLE_DESCRIPTION', '+15 Damage against Anti-cavalry Units');
Finally, this is what the Modinfo file looks like:
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="81A5EBCF-85FB-8D58-2894-23F773C2218B" version="1.0">
<Properties>
<Name>Troubleshooting</Name>
<Teaser>I am a Troubleshooter.</Teaser>
<Description>Still a Troubleshooter.</Description>
<Authors>Mettpawwz</Authors>
</Properties>
<Components>
<UpdateDatabase>
<File>Troubleshooter.sql</File>
</UpdateDatabase>
<UpdateText>
<File>Troubleshooter_Text.xml</File>
</UpdateText>
</Components>
<Files>
<File>Troubleshooter.sql</File>
<File>Troubleshooter_Text.xml</File>
</Files>
</Mod>
Last edited: