Specialised Generals

gavagai

Chieftain
Joined
Feb 22, 2005
Messages
23
Wouldn't it be a nice idea to specialise the generals in the same way as the great people are specialised?


For example, you could have categories like:

Great City Defender - when settled in a city the city would get +50% city defence and would never go below +20% in defence. Each unit built in the city would recieve that promo that gives you a first strike and less collateral damage. As a warlord the unit would give every unit in the same stack +25% city defence. Plus the usual 20 xp of course.

Great Mounted General - when settled in a city new mounted units would recieve +3 xp. Can be a warlord only with a mounted unit and would make every mounted unit in the stack to ignore terrain.

Great Archer General - when settled in a city new archer units would recieve +3 xp. Can be a warlord only with an archery unit and would give every archer unit in the stack one extra first strike plus increased accuracy or damage in ranged bombardment.

Great Admiral - when settled in a city new water units would recieve +3 xp. Can be a a warlord only with a water unit and every water unit in the stack would get +1 movements and +20% retreat chance.

Great Explosion General - when settled in a city new gunpowder units would recieve +3 xp. Can be a warlord only with a gunpowder unit and every gunpowder unit in the stack would get +20% attack strengh.

Great City Razer - when settled in a city new siege units would recieve +3xp. Can be a warlord only with a siege unit and every siege unit in the stack would get +25% city attack and incresed accuracy or damage in ranged bombardment.

And so forth with other unit categories like Melee and what the names.

Just as with Great People, every Great General Point produced would be categorised in line with wich unit produced the point. When a mounted unit wins a battle and produces a great general point it would at the same time count towards producing a Great Mounted General. Unless the mounted unit won a battle while defending a city, then the point would be divided between a mounted general and a city defender general. When you have reached the level for a new great general it would be randomized according to size of the categories.

An extension of this idea would of course be to sort the existing generals into the suitable category. No longer would great general Montgomery pop up in ancient times.
 
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