The plans are mostly in the last TC thread. Basically I plan to conquer Ceaser then move into position to conquer Justinian.
Our GA will end in 4 turns. We should be getting a great person at that time as well (most likley a merchant or engineer) which I plan to settle someplace.
We are researching Plastic right now, but I guess we really won't be needing the Three Gorges Damn, after that we were going after modern armor.
1888
Finish R+R and Eiffel Tower
Declare war on Ceaser.
Destroy Caesar (lost one marine).
1890
We own 43% of the Earth.
Golden Age ends.
Finish Plastic, start satellites.
1892
Get Great Merchant.
Found Sids Sushi in Madrid.
Discover Paratrooper range too short; build transport to ship to southern continent.
1894
Reposition the troops.
1896
Churchill offers Military Tradition for Medicine, Refused!
AP vote, we vote for us.
1898
Justin wins AP election 380-45. He has 8 turns left to enjoy it.
1900
Unit production done. I cant stand it, begin infrastructure builds again.
1902
A few marines and paratroopers will be late but we are ready to strike. Interesting observation: Justinian has no siege weapons.
Spoilerautolog :
Turn 312/500 (1884 AD) [09-Nov-2008 06:13:01] Babylon begins: Bomber (1 turns) Seidrik begins: Paratrooper (4 turns) Port Civius begins: Paratrooper (8 turns) Port Civius begins: Fighter (5 turns) Eshnunna begins: Bomber (4 turns) Harker Park begins: Fighter (8 turns) Harker Park begins: Bomber (11 turns) London begins: Tank (181 turns) York begins: Tank (9 turns) Canterbury begins: Bomber (141 turns) Nottingham begins: Tank (181 turns) Edorai finishes: Tank Venice finishes: Aqueduct Barcelona finishes: Tank Cordoba finishes: Hospital Warfire finishes: Bomber Babylon finishes: Bomber Vandal Valley's borders expand Vandal Valley finishes: Bomber Borsippa finishes: Fighter Mari finishes: Public Transportation Harker Park grows: 5 York's borders expand
Turn 313/500 (1886 AD) [09-Nov-2008 06:34:09] Edorai begins: Tank (2 turns) Venice begins: Bomber (4 turns) Barcelona begins: Tank (2 turns) Cordoba begins: Tank (2 turns) Warfire begins: Paratrooper (3 turns) Babylon begins: Bomber (1 turns) Vandal Valley begins: Bomber (4 turns) Borsippa begins: Bomber (8 turns) Mari begins: Tank (3 turns) York begins: Tank (8 turns) A Farm was built near London A Windmill was built near Harker Park New Giruvegan finishes: Rock N Roll Edorai finishes: Tank Arkadia finishes: Bomber Barcelona finishes: Tank Madrid finishes: The Eiffel Tower Santiago finishes: Bomber Cordoba finishes: Tank Blastoid finishes: Market Babylon finishes: Bomber Eshnunna finishes: Transport London's borders expand Canterbury's borders expand Nottingham's borders expand Attitude Change: Montezuma(Arabia) towards Antimedius(Arete), from 'Annoyed' to 'Furious'
Turn 314/500 (1888 AD) [09-Nov-2008 06:50:31] New Giruvegan begins: Marine (2 turns) Edorai begins: Paratrooper (1 turns) Arkadia begins: Tank (2 turns) Barcelona begins: Tank (2 turns) Madrid begins: Paratrooper (2 turns) Santiago begins: Marine (6 turns) Cordoba begins: Marine (2 turns) Blastoid begins: Bomber (9 turns) Babylon begins: Tank (2 turns) Eshnunna begins: Tank (5 turns) Antimedius(Arete) declares war on Augustus Caesar(Inca) Fighter promoted: Combat I Fighter promoted: Combat II Marine promoted: Combat III Fighter promoted: Combat I While attacking in Incan territory at Tiwanaku, Marine defeats (11.04/24): Incan SAM Infantry (Prob Victory: 74.3%) While attacking in Incan territory at Tiwanaku, Marine loses to: Incan Rifleman (4.34/14) (Prob Victory: 79.3%) Fighter promoted: Combat I While attacking in Incan territory at Tiwanaku, Marine defeats (8.64/24): Incan Rifleman (Prob Victory: 89.3%) While attacking in Incan territory at Tiwanaku, Marine defeats (12.48/24): Incan Rifleman (Prob Victory: 96.5%) Marine promoted: Combat II Marine promoted: Combat III While attacking in Incan territory at Tiwanaku, Marine defeats (21.12/24): Incan Artillery (Prob Victory: 99.9%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Tiwanaku, Marine defeats (24.00/24): Incan Rifleman (Prob Victory: 100.0%) Confucianism has spread: Tiwanaku Captured Tiwanaku (Augustus Caesar) Tiwanaku begins: Fighter (101 turns) Tiwanaku begins: Infantry (141 turns) Bomber promoted: Combat I Bomber promoted: Combat II Bomber promoted: Combat I Bomber promoted: Combat I Marine promoted: Combat III While attacking in Incan territory at Machu Picchu, Marine defeats (24.00/24): Incan Rifleman (Prob Victory: 99.8%) While attacking in Incan territory at Machu Picchu, Marine defeats (24.00/24): Incan Machine Gun (Prob Victory: 99.8%) While attacking in Incan territory at Machu Picchu, Marine defeats (20.64/24): Incan Rifleman (Prob Victory: 99.8%) Fighter promoted: Combat I Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Machu Picchu, Marine defeats (24.00/24): Incan Rifleman (Prob Victory: 100.0%) Confucianism has spread: Machu Picchu Captured Machu Picchu (Augustus Caesar) Machu Picchu begins: Infantry (141 turns) Bomber promoted: Combat I Bomber promoted: Combat I Bomber promoted: Combat II Bomber promoted: Combat I Bomber promoted: Combat I Bomber promoted: Combat I Fighter promoted: Combat I Fighter promoted: Combat I Fighter promoted: Combat I Fighter promoted: Combat I While attacking in Incan territory at Cuzco, Marine defeats (19.92/24): Incan SAM Infantry (Prob Victory: 77.1%) While attacking in Incan territory at Cuzco, Marine defeats (7.68/24): Incan SAM Infantry (Prob Victory: 89.5%) While attacking in Incan territory at Cuzco, Marine defeats (3.60/24): Incan SAM Infantry (Prob Victory: 91.1%) While attacking in Incan territory at Cuzco, Marine defeats (16.32/24): Incan Rifleman (Prob Victory: 95.4%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (0.96/24): Incan Rifleman (Prob Victory: 95.4%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (24.00/24): Incan Rifleman (Prob Victory: 95.4%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (15.84/24): Incan SAM Infantry (Prob Victory: 92.4%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (7.68/24): Incan SAM Infantry (Prob Victory: 92.4%) While attacking in Incan territory at Machu Picchu, Tank defeats (28.00/28): Incan Worker (Prob Victory: 92.4%) While attacking in the wild near Tiwanaku, Tank defeats (28.00/28): Incan Worker (Prob Victory: 92.4%) Marine promoted: Combat II Marine promoted: Combat III While attacking in Incan territory at Cuzco, Marine defeats (4.80/24): Incan Rifleman (Prob Victory: 96.0%) Marine promoted: Combat II Marine promoted: Pinch While attacking in Incan territory at Cuzco, Marine defeats (20.16/24): Incan SAM Infantry (Prob Victory: 98.8%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (17.76/24): Incan Artillery (Prob Victory: 99.5%) Marine promoted: Pinch Marine promoted: Combat II While attacking in Incan territory at Cuzco, Marine defeats (20.88/24): Incan Artillery (Prob Victory: 99.7%) Confucianism has spread: Cuzco Captured Cuzco (Augustus Caesar) Incan Empire has been eliminated Cuzco begins: Infantry (141 turns) Carrier promoted: Medic I Carrier promoted: Medic II Carrier promoted: Medic I Carrier promoted: Medic II Carrier promoted: Medic I Carrier promoted: Medic II Carrier promoted: Combat II A Farm was built near Canterbury Arete finishes: Bomber New Giruvegan finishes: Marine Edorai finishes: Paratrooper Arkadia finishes: Tank Barcelona finishes: Tank Madrid finishes: Paratrooper Warfire finishes: Paratrooper Babylon finishes: Tank Seidrik finishes: Paratrooper Mari finishes: Tank London's borders expand
Turn 315/500 (1890 AD) [09-Nov-2008 07:26:49] Arete begins: Tank (4 turns) New Giruvegan begins: Marine (2 turns) Edorai begins: Tank (2 turns) Arkadia begins: Tank (2 turns) Barcelona begins: Tank (2 turns) Madrid begins: Paratrooper (2 turns) Warfire begins: Paratrooper (3 turns) Babylon begins: Marine (2 turns) Seidrik begins: Marine (4 turns) Mari begins: Tank (3 turns) A Farm was built near Nottingham Tech learned: Plastics New Giruvegan finishes: Marine Edorai finishes: Tank Venice finishes: Bomber Barcelona finishes: Tank Vasco da Gama (Great Merchant) born in Barcelona Cordoba finishes: Marine A Hamlet was built near Warfire Vandal Valley finishes: Bomber A Hamlet was built near Borsippa Port Civius grows: 2 Canterbury's borders expand Golden Age ends
Turn 316/500 (1892 AD) [09-Nov-2008 07:39:46] New Giruvegan begins: Marine (2 turns) Edorai begins: Tank (2 turns) Venice begins: Bomber (5 turns) Barcelona begins: Tank (2 turns) Cordoba begins: Marine (2 turns) Vandal Valley begins: Bomber (5 turns) Madrid finishes: Sid's Sushi Co Cordoba begins: Transport (2 turns) New Giruvegan's borders expand Edorai finishes: Tank Arkadia finishes: Tank Kassite grows: 17 Madrid finishes: Paratrooper A Village was built near Barcelona Cordoba finishes: Transport Seville finishes: Bomber Babylon finishes: Marine York's borders expand Nottingham's borders expand
Turn 317/500 (1894 AD) [09-Nov-2008 07:51:19] Edorai begins: Paratrooper (2 turns) Arkadia begins: Paratrooper (3 turns) Madrid begins: Paratrooper (2 turns) Cordoba begins: Paratrooper (2 turns) Seville begins: Paratrooper (10 turns) Babylon begins: Marine (2 turns) Cordoba begins: Battleship (2 turns) Arete finishes: Tank New Giruvegan finishes: Marine Edorai finishes: Paratrooper Barcelona finishes: Tank Madrid finishes: Paratrooper Warfire finishes: Paratrooper Babylon finishes: Marine Mari finishes: Tank A Village was built near Mari York grows: 11
Turn 318/500 (1896 AD) [09-Nov-2008 08:13:20] Arete begins: Paratrooper (4 turns) New Giruvegan begins: Paratrooper (2 turns) Edorai begins: Paratrooper (2 turns) Barcelona begins: Tank (2 turns) Madrid begins: Paratrooper (2 turns) Warfire begins: Paratrooper (4 turns) Babylon begins: Paratrooper (2 turns) Mari begins: Paratrooper (4 turns) A Farm was built near Nottingham New Giruvegan grows: 22 New Giruvegan finishes: Paratrooper Arkadia finishes: Paratrooper Barcelona finishes: Tank Madrid finishes: Paratrooper Cordoba grows: 16 Cordoba finishes: Battleship A Town was built near Seville Babylon finishes: Paratrooper Vandal Valley grows: 10 Port Civius finishes: Bomber Eshnunna's borders expand Eshnunna finishes: Tank
Turn 319/500 (1898 AD) [09-Nov-2008 08:22:57] New Giruvegan begins: Security Bureau (2 turns) Arkadia begins: Security Bureau (4 turns) Barcelona begins: Infantry (2 turns) Madrid begins: Cristo Redentor (9 turns) Cordoba begins: Battleship (2 turns) Babylon begins: The Three Gorges Dam (14 turns) Eshnunna begins: Hospital (7 turns) A Farm was built near Nottingham New Giruvegan finishes: Security Bureau Edorai finishes: Paratrooper Arkadia's borders expand Kassite finishes: Bomber A Town was built near Venice Madrid grows: 19 Seidrik finishes: Marine London finishes: Tank Attitude Change: Tokugawa(Khmer) towards Montezuma(Arabia), from 'Pleased' to 'Friendly' Civics Change: Montezuma(Arabia) from 'Representation' to 'Universal Suffrage' Civics Change: Montezuma(Arabia) from 'Decentralization' to 'Mercantilism'
Turn 320/500 (1900 AD) [09-Nov-2008 08:32:21] New Giruvegan begins: Airport (2 turns) Edorai begins: Security Bureau (3 turns) Kassite begins: Drydock (5 turns) Seidrik begins: Jail (4 turns) London begins: Tank (7 turns) London begins: Courthouse (5 turns) Tech learned: Satellites Venice finishes: Bomber Barcelona finishes: Infantry Santiago finishes: Marine Cordoba finishes: Battleship Vandal Valley finishes: Bomber Mari finishes: Paratrooper A Town was built near Mari Harker Park grows: 6 Harker Park's borders expand Harker Park finishes: Bomber London's borders expand
Turn 321/500 (1901 AD) [09-Nov-2008 08:39:31] Venice begins: Observatory (5 turns) Barcelona begins: Security Bureau (2 turns) Santiago begins: Jail (6 turns) Cordoba begins: Security Bureau (4 turns) Vandal Valley begins: Courthouse (4 turns) Vandal Valley begins: Jail (4 turns) Mari begins: Grocer (3 turns) Harker Park begins: Jail (7 turns) Arete finishes: Paratrooper New Giruvegan finishes: Airport Edorai finishes: Security Bureau Arkadia finishes: Security Bureau Barcelona finishes: Security Bureau Warfire finishes: Paratrooper Borsippa finishes: Bomber York grows: 12
Nice to see such old troops waiting for us from Justinian. No wonder I was confused, I though this was Tokugawa and Justinian was the darker blue on the minimap!
As for the airfoce, I should have built more carriers and forts to put more aircraft in range. Still we only lost one marine so we couldn't have done much better even if I had.
The plan is to cap Justin in 6 turns and when unrest is over about 9 turns later and borders expand we'll win the game. I suggest we let the next TC play to the finish. As long as the war goes according to plan it should only be 15-16 turns. Would anyone like to take us over the finish line sometime this week?
It may be worth taking up close to the end then scheduling something online that will allow the most people to be there so we can all cheer as we finish.
How about civplayah take us up to the finish line, he's done a lot throughout this game, but I think 1889 as our last ruler should do the Victory session.
Weekends are usually good for a Victory session, more people can usually stay up later/earlier than they can on a work/school day.
I'm willing to do either. I've only played two TCs before, so maybe it would be best if I do the one before the victory. Well, since 1889 is President, maybe he should decide.
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