I'm doing a research project for Artificial Intelligence: an upper division Computer Science class at my University.
I was a fan of Civilization I, and haven't played any since then. I played Civilization IV a couple times through on easy, and found it very enjoyable.
For the research project, I aim to answer the following question about Civilization IV:
What of the popular artificial intelligence algorithms are used for pathfinding (or other purposes). Or if none are used, can some of the algorithms be described on a high level?
Can anyone aid me in answering these questions?
I was a fan of Civilization I, and haven't played any since then. I played Civilization IV a couple times through on easy, and found it very enjoyable.
For the research project, I aim to answer the following question about Civilization IV:
What of the popular artificial intelligence algorithms are used for pathfinding (or other purposes). Or if none are used, can some of the algorithms be described on a high level?
Can anyone aid me in answering these questions?