Furiey felt awful. Her nose was as red as the pointsettias and so blocked with flu that she could no longer even smell the ever present odour of the nearby stables. Cyc had been busy setting up the courses at the University, and they were being put to good use with the recent addition of a Courthouse to the city. Or perhaps it was the ethics course (surprising well subscribed) that was having an effect as corruption had noticably dropped in the city and the gold was rolling into the nation's vaults.
So in between the coughing and nose blowing here are the proposed instructions for the coming session:
Worker Joins
None
Build queue
Bank (4) -> Trebuchet (1 with starvation see note*) ->Trebuchet (1) -> Trebuchet (1) -> Knight (3) -> Knight (4)
Worker Actions
The Workers are freed to the national pool although they could mine the unirrigated plains tiles in the city radius if they are not needed elsewhere. Other suggestions would be for a more direct route around our northern border from Augean Stables to Besancon, or until we are at war blocking areas from Settling
City Tile Micromanagement
*Please note: I am trying to maximise the use of the Golden Age production to build Trebuchets in 1 turn rather than 2 wasting 20 shields. It is therefore important that the city is taken off starvation as soon as the Trebuchets are built. If I have miscalculated or our Golden Age ends earlier than I think and a Trebuchet can not be built in 1 turn or the city would lose population, please omit the Trebuchet build and starvation MM and proceed to a Knight build and MM
turn 0: move a citizen from a non-gold hill to the irrigated grass for Bank in 4 at +1 fpt.
turns 4-7 (to build a Trebuchet in 1, total 3 Trebuchet): put the citizen on the irrigated grass back on the hill, put the citizen on the other irrigated grass on to the mined grass this will give a Trebuchet in 1 with starvation of –2fpt as shown below. At the start of the 1st Trebuchet there should be 8 food in the box, at the end of the 3rd trebuchet it should be down to 2 in the box.
View attachment 107018
turn 8 (start Knight):
IMPORTANT the city must stop starving: put one citizens from the mined grass to the irrigated grass, put one citizen from a non-gold hill to an irrigated grass for Knight in 3 and +1 fpt as shown below. The Golden Age will end during this build.
When the Golden Age ends: The DP will need to MM to complete the Knight in the 3 turns if possible, negative fpt is permissible to do this as long as the city does not lose population. After that set the city to build another Knight as efficiently as possible without starving.
View attachment 107019
The DP will have to MM if Enemy troops prevent tiles from being used or if the MM does not work as planned
In case of unhappiness, please use the lux slider if possible, but if needed the DP may use specialist to prevent disorder whilst attempting to MM to maintain build times if possible (temporary –fpt is permissible as long as the city does not lose population. Do not let the city riot!
Rushes
None