JFD
Kathigitarkh
Sick of looking at Scandanavia and no one living there? Play as Sweden!
Want to excommunicate everyone who you think is unworthy? Play as the Papal States!
Want to dominant a portion of Europe without sacrificing the arts? Play as Austria-Hungary!
Note: These mods were created with the mod New Traits by NiGHTS, but if there is an overwhelming desire for an alternative to coincide with vanilla traits that is entirely possible.
Also note: At the moment Austro-Hungary seems to have issues with being played against-I will fix this issue as soon as possible, but in the meantime they can only be played as.
Extract contents of .civ5mod file into the CIV V Mods folder located in My Documents/My Games/Sid Meier's Civilization 5/Mods and enable it in the Modhub.
Avaliable via attachments or the Modhub.
Here are the details:
The Swedish Empire
Leader: Gustav II
UU: Leather Cannon
UB: Riksbank
Trait: The People's Nation (Social Policy cost halfed, Great General spawn rate halfed)
Reasoning: First off, Gustav II is the ideal choice considering he founded the Swedish Empire - and if he hadn't died he probably would have really hit the HRE hard. The Leather Cannon was an invention of his-a bit of a fail invention because of poor timing and overheating, but still. The Riksbank was founded a little after Gustav II's death, but I felt the prosperity Sweden gained from his rule allowed for it to be implemented as the UB. Sweden has a history of excelling in many areas. I decided to combine the overarching innovations in their government and military as the trait, considering they were one of the first countries to have pre-modern arms and government system.
Sweden is a wonderful nation and a great power that I think is too often undervalued in games like Civilisaton. I hope you enjoy playing as or against them.
The Papal States
Leader: Pius IX
UU: Swiss Guard
UB: Apostolic Palace
Trait: Glory of God (Bonus Culture to each city, Golden Age length doubled, Great Scientist Spawn Rate halfed)
Reasoning: Pius IX was the last Pope of the Papal States as a whole and a lack of real-empire building meant the selection was thin. His additions to the military force of the Pontificate, though, made him a somewhat suitable choice. Of course, the UU may have benefited from being the Palatine Guard, considering Pius IX formed such, but the Swiss Guard is obviously more distinguishable and iconic. The Apostolic Palace makes an interesting change in that the Papal States begins with it and considering its removal as a Wonder in Civ V I thought it should be used in this setting. The trait, with its culture, acts as a replacement for religion, seeming that in CIV V culture is the closest thing. The increase in Golden Age length may be more of a 'the Papal States prospering as a whole' rather than Pius IX's reign. And finally the decision to decrease the birth rate of Great Scientists is an amusing balance to the culture bonus.
The Austro-Hungarian Empire
Leader: Franz Joseph I
UU: K.u.K Cavalry
UB: College of Thought
Trait: Queller of Rebellion (Unhappiness by population reduced, no unhappiness by number of cities)
Reasoning: The choice of leaders for the AHE was limited, as Franz Joseph I decided to live a long time, so he was the best choice. I was hardpressed to find a truly unique unit for the AHE, so decided to go with the Cavalry division of the Royal army. Also the unique building was difficult to decide, as the Reichsrat would mean only one could be built in the entire game (as it would have to replace the Palace), and the playing style associated with the AHE wouldn't make it fair to have only one UB. Therefore I decided to create a building as a collective representative of Austrian education and its massive contribution to the Schools of Thought. And the traits deals directly with issues Franz Joseph I faced and succeeded over in his intial reign.
If I decide to make another mod then a new thread will be made to seperate the Civs, depending upon the mod. But please, I would appreciate some feedback.
A note of caution if deciding to enable all mods on at once-Bismarck appears to have made baby Bismarcks with different colours and moustaches.
Want to excommunicate everyone who you think is unworthy? Play as the Papal States!
Want to dominant a portion of Europe without sacrificing the arts? Play as Austria-Hungary!
Note: These mods were created with the mod New Traits by NiGHTS, but if there is an overwhelming desire for an alternative to coincide with vanilla traits that is entirely possible.
Also note: At the moment Austro-Hungary seems to have issues with being played against-I will fix this issue as soon as possible, but in the meantime they can only be played as.
Extract contents of .civ5mod file into the CIV V Mods folder located in My Documents/My Games/Sid Meier's Civilization 5/Mods and enable it in the Modhub.
Avaliable via attachments or the Modhub.
Here are the details:
The Swedish Empire
Leader: Gustav II
UU: Leather Cannon
UB: Riksbank
Trait: The People's Nation (Social Policy cost halfed, Great General spawn rate halfed)
Reasoning: First off, Gustav II is the ideal choice considering he founded the Swedish Empire - and if he hadn't died he probably would have really hit the HRE hard. The Leather Cannon was an invention of his-a bit of a fail invention because of poor timing and overheating, but still. The Riksbank was founded a little after Gustav II's death, but I felt the prosperity Sweden gained from his rule allowed for it to be implemented as the UB. Sweden has a history of excelling in many areas. I decided to combine the overarching innovations in their government and military as the trait, considering they were one of the first countries to have pre-modern arms and government system.
Sweden is a wonderful nation and a great power that I think is too often undervalued in games like Civilisaton. I hope you enjoy playing as or against them.
The Papal States
Leader: Pius IX
UU: Swiss Guard
UB: Apostolic Palace
Trait: Glory of God (Bonus Culture to each city, Golden Age length doubled, Great Scientist Spawn Rate halfed)
Reasoning: Pius IX was the last Pope of the Papal States as a whole and a lack of real-empire building meant the selection was thin. His additions to the military force of the Pontificate, though, made him a somewhat suitable choice. Of course, the UU may have benefited from being the Palatine Guard, considering Pius IX formed such, but the Swiss Guard is obviously more distinguishable and iconic. The Apostolic Palace makes an interesting change in that the Papal States begins with it and considering its removal as a Wonder in Civ V I thought it should be used in this setting. The trait, with its culture, acts as a replacement for religion, seeming that in CIV V culture is the closest thing. The increase in Golden Age length may be more of a 'the Papal States prospering as a whole' rather than Pius IX's reign. And finally the decision to decrease the birth rate of Great Scientists is an amusing balance to the culture bonus.
The Austro-Hungarian Empire
Leader: Franz Joseph I
UU: K.u.K Cavalry
UB: College of Thought
Trait: Queller of Rebellion (Unhappiness by population reduced, no unhappiness by number of cities)
Reasoning: The choice of leaders for the AHE was limited, as Franz Joseph I decided to live a long time, so he was the best choice. I was hardpressed to find a truly unique unit for the AHE, so decided to go with the Cavalry division of the Royal army. Also the unique building was difficult to decide, as the Reichsrat would mean only one could be built in the entire game (as it would have to replace the Palace), and the playing style associated with the AHE wouldn't make it fair to have only one UB. Therefore I decided to create a building as a collective representative of Austrian education and its massive contribution to the Schools of Thought. And the traits deals directly with issues Franz Joseph I faced and succeeded over in his intial reign.
If I decide to make another mod then a new thread will be made to seperate the Civs, depending upon the mod. But please, I would appreciate some feedback.
A note of caution if deciding to enable all mods on at once-Bismarck appears to have made baby Bismarcks with different colours and moustaches.
