Timing of first World Leader vote

Cromagnus

Deity
Joined
Sep 11, 2012
Messages
2,272
Is the first World Leader vote exactly 20 turns *after* the United Nations is founded? Or is it dependent on the timing of the previous World Congress host vote? It seems somewhat random to me, but I'm guessing I just missed something.
 
So, if there was an upcoming vote scheduled for t205, and the United Nations was formed on t200, then the first World Leader vote would be on t215?
 
So, if there was an upcoming vote scheduled for t205, and the United Nations was formed on t200, then the first World Leader vote would be on t215?

Probably on T216 because 1 turn is wasted on the change of host vote, then the next vote is on T237 (1 turn to vote +20turns) + 1 turn if another change of host vote occurs.

It can suck if you miss your timing, the trick is to delay founding the WC as long as possible so there is only 3 votes before the WL vote, and then to hold back a bit before the bulb fest to globalization to hit info era right before the last vote
 
iirc you should reach info era within 58 turns (2 votes) or within 83 turns (3 votes) of researching PP (if you found WC). some 3-4 turn differences are possible due to shorter vote intervals in advanced eras.

so yeah the first world leader vote is dependent on the timing of the last regular vote.
 
U (I) can do it in within 1 vote frame - actually every1 can with some timing.
Need get to last era within like 38 turns after PP

See GOTm 74 (shoshone) and 71? (Venice)

Delay PP untill preteching everthing else on way to public schools (maybe even tech things like steel or navigation too) and then push hard for public schools. Rush buy. Oxford for Radio 1 or 2 scientists for labs. finish tech tree witth 4+- bulbs and rati finisher.

doesnt work on deity and maybe also not immortal where u proly need do WL on 2nd vote - there go for fast PP and then info era within like 68 turns (whats REALLY pretty doable for every1)-
Can make yourself things easier with this world build thing on 1. proposal on higher difficulties. (AI builds it sooo slow ob sub immortal that doing it all on your own suckz horrible)
 
U (I) can do it in within 1 vote frame - actually every1 can with some timing.
Need get to last era within like 38 turns after PP

See GOTm 74 (shoshone) and 71? (Venice)

Delay PP untill preteching everthing else on way to public schools (maybe even tech things like steel or navigation too) and then push hard for public schools. Rush buy. Oxford for Radio 1 or 2 scientists for labs. finish tech tree witth 4+- bulbs and rati finisher.

doesnt work on deity and maybe also not immortal where u proly need do WL on 2nd vote - there go for fast PP and then info era within like 68 turns (whats REALLY pretty doable for every1)-
Can make yourself things easier with this world build thing on 1. proposal on higher difficulties. (AI builds it sooo slow ob sub immortal that doing it all on your own suckz horrible)

Thanks for the tip. Almost managed to pull this off by achieving atomic era and eliminating all but one opponent before the the first WC vote, but learned this the hard way:

* There aren't enough CS even with Forbidden Palace to garner enough votes in the first World Leader vote. You'll be short by exactly one vote. This means your first suggestion for the WC must be World Ideology or World Religion if you intend to win within one vote. Had I done this, with only one remaining opponent and forbidden palace, I would have won shortly after the first vote. Instead, I had to wait for the next vote to suggest ideology, so it took 2 frames. Ah well, lesson learned. I was intending to suggest world ideology on the second vote to get worlds fair first, but that turned out to be a waste of time. There's really only two choices: 1) Peaceful + globalization, 2) war + world ideology/religion. #2 is definitely, unquestionably faster, but extremely hard to pull off on Deity lol.
 
Well I meant war is the only way to win within one vote frame... It's nigh impossible to go from printing press to the info era in 30 turns. Well, maybe not impossible but pretty hard lol.

I don't know about standard. I was playing on a tiny map. The needed vote count was 27. With 8 CS, that's 16. 4 for membership, 2 for being current leader, and 2 for forbidden palace equals 24. If I remember correctly? That's only 24. World ideology gives you 26. Which is actually still one short... Hmm, it maybe isn't even possible to win in one vote frame, but that could be a problem only with Tiny? If I recall, on duel the number was 16, which would in fact be enough to win on the first vote, I think.

It may be that Tiny is the exception? Come to think of it, it's kind of odd that there would be a difference...
 
Ran some tests. Was as I thought.

Standard: 40 (that's +32 all CS, +4 base +2 host, +2 something else)

Killing a CS no longer lowers the total vote required, unless it's Austria/Venice. Because it removes the CS entirely (you can never liberate it), the vote goes down by 1.

In total, for the first vote, you can have 50 max delegates (Forbidden Palace, World Ideology, World Religion, 6 spies), unless you're England, who gets 51. This means it is impossible to win on first vote peacefully if more than 5 city states have been captured.

It is impossible to win on first vote period if more than 10 city states (11 for England) have been gobbled up by Austria/Venice. If Austria/Venice gobble up all the city states, you will need Forbidden Palace, World Ideology, World Religion, 6 spies, and can only win on the 4th round of voting.

I haven't tested how removing a civ affects the requirements since fall patch.
 
You can't have both world ideology and world religion on the first world leader vote unless you delay the first world leader vote until after the second world congress. So, by first vote you're assuming that two (minimum) congresses have passed, and with regards to spies, you're assuming the player has teched globalization. Winning in the first possible vote (ie atomic era) is possible only through warfare... unless someone has some crazy strat to get from printing press to globalization in 30 turns.

And by warfare I mean either by liberation or eliminating all but one opponent.

Naturally I prefer the atomic (or should I say nuclear) option. ;)

Anyway, interesting that tiny is off by one vote. Possibly a bug?
 
I was just saying what the rules of the game are. Have no interest in purposefully delaying WC to win in one vote timeframe. I mean, you could do it on Standard sized maps if you propose World Religion or manage to build Forbidden Palace (Babs or Maya + ridiculous start).

You would need both, and, to be clear, my purpose when asking the question originally was not for the sake of delaying just to win on the first possible vote. I was attempting to beat a HOF diplo time someone had achieved. Delaying printing press can actually speed up victory by roughly 20 turns if you hit that first vote just right. Which I know sounds silly, but it's worth doing when one is trying to medal in the HOF. My priorities are obviously a bit different in this regard. ;)

Also, you don't build Forbidden Palace... you take it. :D

The harder part is beating the AI to Printing Press to get the bonus votes for being current leader, and managing to have 16 CS allies. The warfare part is easy if you sick AIs on each other until someone is eliminated. Then you liberate for +4 votes. That obviates the need for World Ideology. But, again, having all 16 CS allies on Deity by the end of the second world congress, and beating the AI to Printing Press... now *that* is hard. I think 3nd vote is much more reasonable on Deity. On Immortal or below second vote is viable. On King or below 1st is pretty doable. It's tricky to wipe out half the civs on the higher levels, so you're going to miss one vote getting to the info era.
 
you don't need to beat AI to printing press.
each "world congress era" change, there is a new "congress host" vote.

you just have to meet all civ and your be able to enact the 2nd proposition of the 1st world congress and you should pick world religion.
u can't choose "world ideologies" because you need radio and you need printing press to get radio.

u can delay world congress fondation and still make your way to scientific theory and radio because Ai or player need to find all civ and get printing press to start world congress.
 
Delay PP untill preteching everthing else on way to public schools (maybe even tech things like steel or navigation too) and then push hard for public schools. Rush buy. Oxford for Radio 1 or 2 scientists for labs. finish tech tree witth 4+- bulbs and rati finisher.

It's clearer now. I didn't fully understand how I can delay PP and of course PS without be so late for Plastics.
 
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