Turn 115 - 270BC

akots

Poet
Joined
Aug 5, 2003
Messages
3,981
Location
Moscow-Houston, Russia-USA
Must have made a mistake with previous turn, this one is indeed 270 BC, but previous was 290BC indeed.

Not that much happened this turn. stuff is built and workers work. This is our mainland.
 

Attachments

  • ISDG-270BC-Mainland.JPG
    ISDG-270BC-Mainland.JPG
    101.3 KB · Views: 116
And this is the Iron Island. Thing are going slowly over there. But next turn forest chop will be finiched and harbor will be rushed there. Do we wsnt to do it now? Or wait?
 

Attachments

  • ISDG-270BC-IronIsland.JPG
    ISDG-270BC-IronIsland.JPG
    114.9 KB · Views: 105
Battleground with barbarians is unchanged at least in the area which we can see.
 

Attachments

  • ISDG-270BC-Battleground.JPG
    ISDG-270BC-Battleground.JPG
    98.8 KB · Views: 95
And C3B finally built the harbor. We can trade luxuries with them. But do we want?
 

Attachments

  • ISDG-270BC-Diplo.JPG
    ISDG-270BC-Diplo.JPG
    45 KB · Views: 97
Yes, I think we do want to obtain their Incense. We have more commerce (I suppose) while they have the Hanging Gardens. We benefit more if the slider gets downed.

And rep-hits in a Multiplayer game ?? :lol:

Yes - I want to rush the harbor in Duck pond, so it can build up defenses and workers. We do need to connect the Iron and the horses there.

Please start a "blockading action" with warriors, workers etc, so C3B cannot land in our soft-underbelly near unlucky harbor.
 
@Rik...workers will not blockade, as it turns out. I had this problem in one of my pbems. So I would not recommend counting on them to stop a seaborne invasion. Warriors will do, but once we connect the iron, we will no longer be able to produce warriors.
 
akots said:
And C3B finally built the harbor. We can trade luxuries with them. But do we want?

Let us not trade....With them giving us monies every turn it would only help them spend more money on there tech slider.... We will have feudelism soon enough and I'd prefer to have a larger window of them not having feudelism.
 
Yes, I think we do want to obtain their Incense. We have more commerce (I suppose) while they have the Hanging Gardens. We benefit more if the slider gets downed.And rep-hits in a Multiplayer game ?? :lol:

I did the math, since I estimate the numbers, I do not "feel" things as some do. Since many of our cities are on the verge of getting more unhappy than happy citizens, and since we cannot afford much procrastination to our future plans, we actually stand to earn with a trade. And Rep hits, no problem.
In fact the trade would put them somewhat off guard as well.

Yes - I want to rush the harbor in Duck pond, so it can build up defenses and workers. We do need to connect the Iron and the horses there.

I agree 100 % here.

Please start a "blockading action" with warriors, workers etc, so C3B cannot land in our soft-underbelly near unlucky harbor.

Too expensive, but a flexible wall of horsmen makes sense, as we can follow the bugger around our coast. Plus, that cat and mouse play may distract them from their East Coast.
 
@ Provolution: Well...being that we don't actually have any horsemen...only AC...your strategy will not work. Perhaps later...we can try that particular strategy, though. For the moment...they can no legally land on our territory, it is the 'neutral' territory that is my major concern.
 
Back
Top Bottom